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Reader Comments (17)

Posted: Mar 14th 2009 8:18AM zkey14 said

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I really don't care about the star status of someone behind a game, but Vin Diesel's commitment to his past projects (which include other games) earns him enough cred, in my eyes, to be hopeful for his upcoming MMO.

Posted: Mar 14th 2009 9:01AM (Unverified) said

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Yeah, Vin's commitment to his other games has me thinking he might be able to pull something good off. On the other hand, the all-star MMO team sound too much like the all-star FPS teams of the late90's to early 00's.

Too much ego and too much commitment to other things in their life to really put out a good successful product. A bit unfair to Schilling and crew, but I would much rather have heard about their involvement AFTER the game had come out, than it being hype as to why I should play their game.

Posted: Mar 14th 2009 9:06AM CCon99 said

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I don't care about star status either, what I do care about is that Curt Shilling and Vin Diesel are both really big gamers at heart.

Alot of these MMORPG companies are lead by big shots like John Smedley, Mark Jacobs, or Jack Emmert who aren't gamers (sure they might play a game here and there, but they're not a die hard gamer at heart) and think we're all a bunch of morons and that they know what we want better then we do. They then rely on their precious focus groups, who are usually people who have never played a MMORPG in their life, and then they have their team build a game that has no soul because the game was never built around an idea, but was built around statistics of what every other game they covet is doing.

Hopefully with people like Shilling and Diesel running things, maybe we'll actually get a new fun game released in the next 5 years. Not because of their star power, but because they love gaming and they want to build a game world because it's fun to them.

At least we can hope that's why they are getting into the development game.

Posted: Mar 14th 2009 9:42AM (Unverified) said

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Like zkey14 I don't care about these stars status, either positively or negatively, when it comes to game development. As for Curt Schilling, I've heard another episodes of The Instance (WoW podcast) and read enough interviews with him to be confident he is committed to making Copernicus a success, and more importantly, knows the many pitfalls along that road.

Posted: Mar 14th 2009 4:07PM (Unverified) said

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Vin does games? Din't know that, and did not go looking before I made this comment.

Start's and games, I don't care one way or the othere who makes my games as long as it's good. Sorry I know a lot of you wish that the people that made them was as deep into it as you are, but I just don't care.

Now would I go play/buy a game just because some star (Hollywood, sports, and music) makes a game. No I would not, but I think a lot of people would. If not, Why do they make so many movie games? They make them because there is a ton of people out there that will buy it just becouse they like/love the movie. The same will be the same for stars and any game they put there name to. Even if they had nothing to do with making it. Just put there name on it some where and people will run to go buy it.

zkey14 and Skypp both made comments saying that they think that Vin would do a good job, As I did not even know the man played games. I will have to start looking around to find some of them. I will check up on this new game, Becouse it is going to be a MMO.
I do hold high hopes for Shilling MMO, Just because I know that he is a big(are was at lest) WOW player.

Alik Steel

Posted: Mar 14th 2009 10:14AM Saylah said

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I am interested because of the star-power. I think many gamers dream about having the money and influence to build a game. I'm interested in seeing how it turns out when a passionate gamer takes the helm of a game project versus the old guard/old school so-called brilliant minds of virtual game design. Lately, we've seen a few them step to the plate and produce goose eggs. I wanna see how Curt and Vin fare.

Posted: Mar 14th 2009 11:40AM (Unverified) said

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Curt and Vin's star status doesn't really make me more interested, but Curt's ability to get people like Todd McFarlane definitely got my attention.

I am a HUGE fan of Todd McFarlane's Spawn the animated series (HBO series), he does amazing work with the McFarlane toys and is really just a creative genius. So I have basically fallen in love with 38 Studios.

I've read every interview related to Curt and 38 Studios and I can tell this guy knows the business better than most that are already in it. Keep an eye out... Copernicus has the talent behind it to make it a real winner!



Oh and I am happy Vin is supporting gaming, but good lord I can't stand him in movies hehe.

Posted: Mar 14th 2009 12:03PM SkuzBukit said

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I don't think "star status" is a selling point, but it does lend some marketing value.

At the end of the day the quality of the product is what ultimately will bring success or failiure (though it's not the only cog in the machine of success it's the essential one).

Tigon is not a games company like most others, they are more of a management company that hires in talent as and when needed, & act as a creative bridge between film & game industry companies that are already established, a lot of their coding work is done outside by other developers but they have the final say so on what goes in.

There are a few "big name" studios that have MMO projects in the works now, 38studios fronted up by Schilling, Salvatore & McFarlane have gotten a huge amount of talented big-name developers on board so they are obviously extremely serious about making a big impact in the genre with their MMO, Trion is in cahoots with the Sci-Fi channel, & similarly have a huge amount of top-flight talent on board & now Trigon is stepping into the MMO scene.

As long as they all can learn from past companies mistakes, have sufficiently very very deep pockets & can put some much-wanted quality & real polish to a newly released MMO then I think the next 2-4 years could be very interesting indeed when we start seeing the fruits of these labours enter into the marketplace.

And let's not forget Blizzards new MMO, I just hope that one is blessed with an original concept rather than doing what they usually do & borrow from everything else around them too much.

Posted: Mar 14th 2009 12:08PM Teiraa said

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I am pretty cautious. Anything game coming from a celebrity has a big danger to be hyped up too much.

As for 38 Studies, Curt Schilling did some derogatory political comments on a forum, and since that moment my interest to that game has pretty much gone down to zero.

Posted: Mar 14th 2009 12:46PM (Unverified) said

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Having heard Curt talk about his studio, and their design ideas and methods, I am very curious to see what they come out with. It sounds promising, but then so have so many other MMO's. But it will be very story driven, and have chapters and ends. The world will change, forever, at times. That intrigues me.

Vin's studio, meh, doesn't interest me.

What I really want is CCP's World of Darkness. Their amazing technology with EVE, in the World of Darkness, can't wait.

Posted: Mar 14th 2009 12:51PM (Unverified) said

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Not impressed by the star power - if anything, on it's own it makes me more cautious - but Tigon has already released something of very high quality, and the demos for the Riddick sequel and Wheelman were good, so that makes me hopeful for them. Doesn't mean they know how to make an MMO, but at least they're starting out knowing how to make a decent game.

Posted: Mar 14th 2009 2:23PM (Unverified) said

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Oh yeah because Richard Garott's star power really helped Tabula Rasa top the charts. I also don't understand all the hype surrounding 38 studios. They've been a company for how many years now and haven't produced ONE screen shot of their upcoming mmo. I really feel like mmo development is extremely tricky and only a handful of companies thus far have gotten it right. I mean look at how quickly Champions Online has developed I can't believe its going to launch this summer. That's because Cryptic Studios knows what its doing. Thanks to WOW mmo development has become the new hit thing but how many mmos that were in development over the past few years actually were released (as opposed to canceled) much less were successful? The real celebrities in mmo development are the studios who have already established they can get it done.

Posted: Mar 15th 2009 5:24PM (Unverified) said

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You think 38 Studios is overhyped because they haven't started releasing screenshots of the game in its early development stages? O_o Let me guess, you are a graphics-whore that was obsessed with AoC before it came out...Look how that turned out.

Curt has already stated that they won't be releasing a single screenshot until they are good and ready.

The company was founded -- FOUNDED in 2006. It doesn't mean they had their game engine up and running and had character models done and all that. Founded simply means the company was made, registered. Hell they are still hiring people, meaning they aren't in full swing. Games take years to make, especially MMOs and especially by small start-up companies!

Patience man, patience ;)
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Posted: Mar 14th 2009 7:13PM cray said

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Any Non-gaming professional who's in the public eye doesn't have a whole lot of weight for me. I'm more likely to be persuaded to try a game if say Richard Garriott or John Carmack were involved in an upcoming game.

The money celebrities bring to the table is nice, but if the project is NOT headed by highly experienced professionals its pretty much a disaster in the making, because with any celebrity's imput, whether its creative or financial comes lofty expectations. Most of the time those lofty expectations are so unreasonably high that it's almost not worth the celebrity help.

Posted: Mar 15th 2009 10:09AM Evy said

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It depends. If it were a star I completely worshiped, I would probably care a little more. I still wouldn't buy the game without doing as much research as possible to see if I'd like it.

Posted: Mar 16th 2009 4:09PM Mr A said

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I don't really care about star status when it comes to games. However, I am encouraged by companies having people like R.A. Salvatore, who is an establish author. That should make the game a bit more interesting, especially from a storyline standpoint.

Posted: Mar 17th 2009 12:35PM (Unverified) said

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The 'star power' thing goes out the window after your first month and first hires. If you are truly serious about this it becomes far more than anyone's star power.
If I were to comment on any effect the star power has had it would be that it got some folks, dev people, interested that might otherwise not have been, that we ended up hiring because when they met us, saw our team, and heard our vision they quickly realized we aren't, and never will be, making my game, Todd's game, or RA's game, but making something that we all believe can change the online entertainment space.
Maybe you check it out due to the star power, but after that initial look the game needs to kick ass and make you WANT to come back, no matter what 'stars' name is attached.

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