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Reader Comments (16)

Posted: Mar 6th 2009 5:05PM (Unverified) said

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yea it is interesting although i don't RP much i do like to flesh out my background more. i use too just make a ton of toons but that got old fast.

i can see why that would really get on a person nerve's who wants to rp.

Posted: Mar 6th 2009 5:18PM organiclockwork said

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Well said.

It really can't possibly be THAT difficult to enforce the rules. Honestly, what would be nice is if there were fewer RP servers, but with specialized teams of GMs to enforce the RP server rules more thoroughly. That way, RPers would all be concentrated more heavily in a single location, and griefers would get kicked faster than they could blink.

But roleplayers, in the grand scheme of things, are just an afterthought. We are the minority, by and large. There are fewer of us than there are power gamers, PvPers, raiders, and casuals. So we're not really that important to them.

Would it be hard to put up just a few roleplay servers that have the rules strictly enforced so that the people who go there can have a truly in-depth experience? No, not really. But why spend resources doing that when you could spend resources doing things that make the other, more numerous denominations happy? On the whole, it wouldn't really be HARD to do things that would make roleplayers rejoice and sing the never-ending praises of a company. Roleplay servers where roleplay is actually enforced, so that when you go there you actually find roleplay instead of people who "don't roleplay but respect roleplayers," at best and griefers at worst. Hell, maybe even GMs that can assist with storylines and run events for the sake of the roleplayers' storylines. That's pushing it, but honestly, well within the realm of possibility.

It would really be nice to see a game that really focuses on roleplaying for a change, instead of leaving the roleplayers as nothing more than an unimportant afterthought.

Posted: Mar 6th 2009 6:10PM (Unverified) said

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On RP servers, putting someone on ignore should effectively remove them from your world. They should vanish.

Posted: Mar 6th 2009 6:36PM Holgranth said

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Why limit that to roleplaying servers lol?

I'd imagine two buttons would work well, one so you don't have to listen to them but can still see them.

and another so they are invisible to you.
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Posted: Mar 6th 2009 5:51PM (Unverified) said

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Why not actually empower players on role play servers? Let the GMs do GM-y things, fixing stuck players and banning spammers, botters etc.

While I was reading the article I was thinking of a far more local ban than you were. I'm thinking local to me. He's banned from -my- game. I'm thinking more like, "This guy is ruining my experience, so I don't want to see him any more." Bamph, poof, he's gone but only to me. Its like ignore on a higher level. I don't ever have to see him again. Maybe he can reappear for things like group PVP or if he ends up in a group I'm in too, but as long as I don't HAVE to see him, I shouldnt be forced to see, hear or interact with him.

There's no reason the game MUST render his character to me, so the players should be able to make it an option.

Posted: Mar 6th 2009 5:59PM Nadril said

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First of all, I totally did do exactly what the penny arcade comic said. My warriors name is "Gatoraide" (which granted, is a pretty funny name for a warrior. Still it wasn't any more thought then the fact there was a gatoraide on my desk at the time lol).

Hell, in warhammer I had a series of alts I didn't care about named stuff like "Shift" or "Ctrl" or "Backspace". You get the idea. I actually have the idea for the character Ctrl (have V as a last name) but yeah, originality at its finest.



So I guess you can probably assume I'm the person who doesn't care to roleplay. I'm more focused on winning and enjoying myself than worrying if I'm in character or not. If I want to tell someone in my guild about a new game than, well, I'll do it.


That being said I don't think RPers would like being on a server with the rest of us.

Posted: Mar 6th 2009 6:35PM (Unverified) said

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I approve of the idea regarding localized banning. I however, disapprove of the idea with having smaller selections for roleplaying servers.

This is because with a localized banning movement, a company would probably need those extra servers, as people who want to roleplay, but only do so in their PnP group to avoid griefing would come to these servers.

Having specialized GM teams for RP servers would be a bad idea as well, because players would attempt to abuse GMs for their power, as IC drama, character critiquing, and so on, ensue. In the example of Warcraft, not playing an Alliance/Horde based character is essentially bending, or not following given lore. Players would probably use these GM teams to try to rid other players for not dotting their Is and crossing their Ts with their RP.

Which in some cases is not bad, of course. Captain poop n' scoop needs to not be there. Grand Paladin Bubblehearth needs to go away.

But my vote definitely goes to localized banning. Even give the griefing losers a ticket to whatever non-roleplaying server they desire. Who cares if they can't keep in contact with their friends on the RP server? They should have thought about that before griefing an event. They knew the rules. Not reading the EULA is not an excuse.

Posted: Mar 6th 2009 7:22PM (Unverified) said

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See, personally I like how City of Heroes/Villains handles the whole RP thing. They never set aside a server as "RP", but all the guys who RP ended up all gravitating to one server after a bunch of beta testers got together and made the choice to play on Virtue. Sure there are a few griefers, but the overall atmosphere of CoH/V, and the ability to simply find your own space to go play in (instance missions, rooftops, forest mazes and the like) really help to minimize it. In fact, the only time I've ever been really messed with there was... never.

The really unfortunate thing about WoW (specifically, I haven't really played stuff like WAR) is that even when the population is listed as "Low", there are a LOT of people on the servers, and a lot of people chose to roll characters on RP servers as a way of playing on a lower pop. server in peace.

As far as the server ban goes, I'm actually more for the idea posted above about an option to simply ignore the existence of a player. I've seen that griefers know when they've been /ignore'd, and then make a full on emote assault. But to simply be removed from a person's client-side game would be an impressive bit of community management. I daresay that it may be an even bigger innovation than phasing is being touted as now.

Posted: Mar 7th 2009 1:20AM organiclockwork said

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The hilarious thing is that the best RP I've ever seen has taken place in LoTRO and CoX, neither of which have official RP servers. They only have unofficial ones, but since they're not official, the players take matters more heavily into their own hands, form tighter and more active communities, and et cetera.

It's ironic, really. But I stand by my earlier comic as to what I feel should be done to really encourage/support roleplaying in modern MMOGs.
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Posted: Mar 7th 2009 4:01AM organiclockwork said

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And by comic, of course I mean comment.
I think it's sleep time.
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Posted: Mar 7th 2009 6:16AM (Unverified) said

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Great article, I agree completely. Banning griefers from just the server where they've been griefing seems like a great idea.

Also, I would be willing to pay a significantly higher monthly fee for whatever MMO I was playing, if there was actually an -enforced- RP ruleset resulting in an immersive atmosphere where you don't have to deal with the people who play on RP servers but aren't at all interested in RP. Say, $20 instead of 15, if there was actually a few dedicated GMs whose sole mission was to make the server a roleplay-friendly place. Of course, no MMO company has yet realized this potential of people paying more for getting more. I really think there would be a lot of money for them in it.

On a final note, I'd like to remark on the impression that RP is waning as a phenomenon. I think in the long run, it's going to be the exact opposite. Not just because -I- find it a much more interested way of playing a game, but because it seems to me, that nearly everyone who -tries- roleplaying ends up loving it. And when I say -tries-, I mean a serious attempt at creating an interesting character. This is the impression I keep getting from the MMO scene. I think a lot of people are just afraid to try it because in certain circles, it's considered uncool. This is of course mainly among teenagers (actual or mental).

Posted: Mar 7th 2009 1:31PM (Unverified) said

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"Now if only I could do something about people who roleplay vampires..."

While I have met a few people who play them well... they're a grain of sand on a beach of suck. Well said. =D

Posted: Mar 10th 2009 2:05AM (Unverified) said

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Well... honestly, I'd probably be one of those "griefers" since I've gone into the RP servers a few times with a friend (his idea) to screw around with people.

That pennyarcade comic relates to me as well since... Nutchos was an empty box of chocolates in my room when I was creating my character (and I had other alts with names like LampShade, etc).

Anyway... I guess I'll defend myself by saying, to "our kind" it's just a game you log into to kill time for a bit. We're all given a world to play around in and we all have different ways of doing it.

Getting upset over some guy interrupting your RP acting or whatever sounds ridiculous to me. Even in "RL" events you're going to have your interruptions and people who get in the way of what you want (after all nothing goes exactly to plan right?). Instead of complaining about it, you could build it into your RP when some interruption comes along.

You were having your acting thing in a public place where anyone can do what they want within limits (just like in RL). Maybe move to an instance? A less public place?

Yes, it's an RP server so you could argue that Kayne West doesn't belong there. However, I'd wager that you'd be just as upset if that guy started to do random (but appropriate) RP in the middle of it all with the same intentions of trying to interrupt your session.

So in theory the local banning thing sounds great but it'd just get the griefers to be a little more creative (again, instead of kayne west, some other random RP stuff). Heck, I know if blizzard made a rule like that I'd try to find loopholes around it.

Posted: Mar 11th 2009 2:46AM organiclockwork said

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Wrong, sir.

Let me tackle this bit by bit.

"Anyway... I guess I'll defend myself by saying, to "our kind" it's just a game you log into to kill time for a bit. We're all given a world to play around in and we all have different ways of doing it."

True. However, RP servers are designated as a world for roleplayers to play around in in the manner that they desire (theoretically) uninterrupted by those who don't participate, and likewise so that they don't interrupt others with their roleplay. It's a two-way street that exists to keep both sides of the equation pleased.

"You were having your acting thing in a public place where anyone can do what they want within limits (just like in RL). Maybe move to an instance? A less public place?"

The point of a roleplay server is so that roleplayers don't HAVE to go to a private space to carry out their roleplay. That's the entire purpose of the server.

"Yes, it's an RP server so you could argue that Kayne West doesn't belong there"

Yes, I could. And will. Considering it's against naming conventions in the EULA, I'd argue he most certainly doesn't belong. But that's not the point. Moving on.

"However, I'd wager that you'd be just as upset if that guy started to do random (but appropriate) RP in the middle of it all with the same intentions of trying to interrupt your session."

Of course we would. Griefing is griefing no matter what kind of a veil you try to throw over it. If someone actually RP'd appropriately and did it well, I wouldn't mind if they interrupted me, but if they're just being idiots and griefing but trying to use the justification of being in-character as a scapegoat for why they're not wrong, yeah, I'd get upset. No matter how you go about doing it, if you're out to specifically obstruct someone's roleplay, that's griefing.

Now if they were to hop into the middle of the roleplay and actually do it well and carry on in that vein, I wouldn't mind at all. I'd welcome that, really. But regardless, griefing is griefing no matter how you do it.

Honestly, people like you absolutely baffle me. Roleplayers are on their own server. We are there so that you don't have to put up with our craziness and we don't have to put up with your interruptions of said craziness. Why can't you just leave well enough alone and stay on your side of the fence? If you actually derive pleasure from the interruption and obstruction of other peoples' enjoyment of the game, then frankly, that's pretty fucking pathetic.

We all pay our $15 per month to play. There's no reason roleplayers should have to put up with griefers. There's no reason ANYONE should have to put up with griefers.

/rant
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Posted: Mar 13th 2009 4:05PM (Unverified) said

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"So in theory the local banning thing sounds great but it'd just get the griefers to be a little more creative (again, instead of kayne west, some other random RP stuff). Heck, I know if blizzard made a rule like that I'd try to find loopholes around it."

The whole point is that it's NOT RP. If they actually started RP griefing, then it probably wouldn't be nearly as big of an issue. But people like YOU don't want to go through the trouble to do that. You just want to shit in somebody else's cereal and laugh at them. Therefore you will ALWAYS take the path of least resistance.

If you want to be an asshole, that's fine, but don't try to justify it or flip it around and blame someone else.

Sure you are justified in choosing your own playstyle, it's your $15 a month right? But just because you choose to play that way doesn't make you any less of an asshole in RL.
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Posted: Mar 13th 2009 4:11PM (Unverified) said

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"Getting upset over some guy interrupting your RP acting or whatever sounds ridiculous to me. Even in "RL" events you're going to have your interruptions and people who get in the way of what you want (after all nothing goes exactly to plan right?). Instead of complaining about it, you could build it into your RP when some interruption comes along."

See, you're wrong there because in RL, you wouldn't walk up to a bunch of 6-foot-5 guys in Plate armor with 3-4 foot long swords and start calling them names because you know that you wouldn't live long enough to even realize what happened.

Similarly, you wouldn't just walk into someone's wedding reception in RL and call the bride a whore because you know that at least one person there would beat the snot out of you.

So again, you're just being an asshole online because it isn't as risky as being an asshole in RL.
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