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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (4)
Posted: Feb 25th 2009 3:13PM (Unverified) said
If you're proud of your work, why not let people try it for free? Let the product sell itself.
Posted: Feb 25th 2009 3:41PM hami83 said
I mean, most people that bought the game would probably just try the trial instead, which would make it even harder for MMOs to succeed in this cutthroat market.
Posted: Feb 25th 2009 3:54PM (Unverified) said
Ultimately, if the game is worth buying and has a wide-appeal, the people who try the game would turn around and make the purchase at the end of the trial AND have some respect for the game developers for their openness.
Like I said, I understand why they DON'T do it initially. It makes sense from a financial point of view. I would just love to see a company take the risk on a truly excellent product. My wager is that they would gain considerably from a PR point of view.
My initial point was that I don't understand why some established games don't have free trials. Does AoC even have free trials up? Did Tabula Rasa? If a game is floundering, there really is nothing to lose.
Posted: Feb 25th 2009 4:02PM Thac0 said
Exactly, that means the game sucks if they wouldn't buy it after a trial and they are hiding a shitty product when they don't offer one. I'd feel a lot better if i got to try something before shelling out 50 bucks. I still never got my money back from Dark and Light ... /sighs