The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 151 comments
- The Daily Grind: What's the highest sub fee you'd pay? 85 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 71 comments
- Earthrise shutting down today 69 comments
- Star Trek Online unpacks Cardassian mystery boxes 60 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Mar 10th 2009 1:11AM (Unverified) said
I read an article a few days ago listing all of the companies (including previous financial backers) who have abandoned their presence in SL.
It's really too bad. Perhaps they can still do something with this project."
I'm at a loss as to what exactly you're talking about Pingles: SL made the absolutely best decision to let the residents determine the content in-world which is why SL is where it is today, i.e. "relevant and innovative", so I'm not sure what you are apparently mourning the loss of? Unless you can cite sources and specifics, your somewhat premature obituary of SL is simply vague negativism. As to companies pulling out of SL, please provide sources and details: it's worth noting that, as with the Internet, simply creating a passive presence in SL isn't enough, a company or organization needs to be proactive and involved there too.
As to hype, the less the better: eventually SL will no longer have novelty value and merge seamlessly into the available options for individual and corporate global interaction and communication.