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Reader Comments (35)

Posted: Feb 20th 2009 9:00PM (Unverified) said

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When Bill Roper refunds my money and time for that mess and pile of unfullfilled promises that was Hellgate, then I'll listen to what he has to say.

Posted: Feb 20th 2009 9:10PM (Unverified) said

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You got that "Lifetime Subscription" from Hellgate, baby? ;)
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Posted: Feb 24th 2009 1:18AM Mr Tastix said

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Haha, serves you right. Learn to spend your money wisely next time.
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Posted: Feb 20th 2009 9:27PM Jesspiper said

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Roper/Flagship is one of the biggest and most unquestionable failures in the online gaming industry. Roper's words should be ignored, not highlighted.

Posted: Feb 20th 2009 9:40PM (Unverified) said

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Even 'good friend' of Roper, Mark Jacobs, said the following in an interview:

“Hellgate: London,” the online action-RPG was made by Jacobs’ long-time friend Bill Roper. Though Roper had experience as VP of Blizzard North working on the “Diablo” series, his company Flagship Studios recently closed its doors following the release of “Hellgate,” its first title, last October. So what went wrong?

“I know for a fact that sometimes just having talent is not enough,” Jacobs said after a long sigh. “You need leadership and you need patience. And what’s most important — something that so many developers forget — is you also need to deflate the ego a little bit. You really have to remember that as good as you were then — ‘Diablo’ was a great game — you’re not always going to be right… I think for ‘Hellgate,’ that was part of the problem.”

Roper is an asshat. Period.
You can even tell that without reading a single word; just look at his pic in this article..

(source: http://multiplayerblog.mtv.com/2008/09/02/mythic-vp-on-hellgate-and-age-of-conan/ )

Posted: Feb 20th 2009 10:34PM (Unverified) said

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I might. I repeat. I MIGHT play Warhammer again if they ditched all scenarios.

till then. Never again will i waste my time in that game.

Posted: Feb 21st 2009 12:43AM SgtBaker said

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That's pretty much why I stopped as well.
Everyone was in Scenarios grinding away and all the RvR and PQ areas were literally empty.

Oh and I just can't get over the buggy piece of flash garbage the GOA driven European subscription site is.
I don't feel like my creditcard number is secure in that mess.

So if Mythic fixes the game and GOA fixes their shitty subscription site - yeah, I might play again.

But then again, Darkfall looks quite interesting.
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Posted: Feb 21st 2009 1:29AM (Unverified) said

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Have you played in the past 3 months? After 1.0.6 everyone ditched scenarios and does open RvR. It's the most active part of T4 these days. I wish scenarios still popped as much as they did in the old day, as they were the best way to level, but to get the best weapons and armor, even at the lower tiers, you need to do open RvR to get inf. to get the inf. rewards.
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Posted: Feb 21st 2009 4:32AM SgtBaker said

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I haven't played after the first month - so you might be right, maybe they've fixed stuff.

Now can you make GOA to fix their crappy site as well? Please? :-)
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Posted: Feb 20th 2009 11:05PM (Unverified) said

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Some of what he said in the interview was just blatantly wrong.

Referring to WAR's subscriber numbers: "So the numbers dipped back down, but they maintained a vast majority of the people that signed up"

WAR has ~300k subs as of a week or so ago. When they first launched, they announced they have ~700k+. Less than 50% is not a majority, vast or otherwise.

He also claims that it's silly when people worry about WAR based on it "only" having 300k subs. Without a doubt, 300k is a great number of subscribers... The cause for possible concern is that it was more than double that a few months ago.

It will be interesting to see where WAR's numbers are in 6 months... Will they still be dropping rapidly, or will things be stable/growing?

Posted: Feb 21st 2009 1:01AM Valentina said

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I think the new sandbox region coming out in April is gonna help Warhammer, it pretty much address all the issues I had with the game.

I hate the scenerio's too, though.

Posted: Feb 21st 2009 1:22AM Slob Zombie said

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So much hate in these comments. It's like you guys thrive off mistakes and failures.

Posted: Feb 21st 2009 1:34AM venekor said

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People don't want a crap and easier version of WoW, so the game will never be some big hit. The problem is the world you created looks ugly and bland and the art doesn't compare to WoW, just looks like a generic version. The lore isn't itneresting and theres no kool characters or anything to make you care about the faction you're fighting for which then in turn makes PVP boring. Not only that but the combat in the game is poor and doesn't feel as good as WoW's and everyone I spoke to says it is hard to find a class they liked. That is because you used an archetype system which means all the classes in the same archetype play pretty similar and just stops each class from being fun and unique. The game lacks PVE aswel and the crafting sucks and everything else, just feels tacked on.

So really all you have left is PVP which sucks cause the combat isn't fun in the game and you might aswel play WoW which offers more and plays alot better.

It doesn't even feel like Warhammer to me anyways. I mean Warhammer is gorey and dark and Evil like that first CGI trailer you showed. There are factions but in the end it is everyone for themselves and I remember playing the table top game once, I attacked my own faction.

I dunno for me WAR is a bad WoW clone and if I wanted to play WoW I would.

Posted: Feb 23rd 2009 12:37PM Chriskovo said

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Not sure what your are talking about. The cadence of the battles feel about right in War, everyone gets a chance to survive. In wow you usually get ganked in like 4 seconds by a death knight and you cant really do anything about it. In War you can strategize while you are on the move in the orvr areas and since your characters were built from the ground up for pvp, most of your powers actually have a use. Really not sure what you are complaining about. I actually have 3 friends moving over to War from WOW becuase it so boring right now. Everything just feels like you are on a treadmill of blandness.
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Posted: Feb 21st 2009 2:51AM TheJackman said

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With all the crapware release this days most games not even get that one change.... And this game got that change to win me over and fail not looking back and moving on!

Posted: Feb 21st 2009 3:41AM (Unverified) said

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Well....apparently your grammar teacher gave you that "one last change" but you failed, so she/he sent you on your way to get rid of you....she's not looking back nor looking back.... *facepalm*

All this random hate is laughable at best. People calling WAR a WoW clone is horribly ironic. You'll know what I mean if you know anything about RPG history and the history of the Warhammer franchise.

WAR caught my attention at launch, since it was something new; and God knows Burning crusade was getting well past old and stale for me, and others...

I played WAR just about until WOTLK came out. Then WOTLK came out...damn near everyone left WAR for WOTLK, thus the huge decline in subscriptions. Most got hooked on WOTLK since it had a fantastic questing experience and, overall, was a blast to play.

The main problem with WOTLK popped up in the end game. To put it bluntly, the end game for WOTLK was a bore-fest. Players that are new to the WoW fanchise in general will most likely love the end game in WOTLK, but most veterans of WoW, such as my self, will find it to be entirely too simplistic and offers no real incentive to continue playing...

I recently (last Monday to be exact) got back into WAR. I chose a rather active server, volkmar, and decided to jump right into the fray of battle. I noticed that many bugs had been resolved, a little polish had been made here and there, but there was a glitch or two that needed to be ironed out. While those bugs took nothing away from the gameplay and the game's fun factor, little things needed to be fixed such as enemies being able to run out of their keep, hit you, and run right back in...

As long as you pick an active server, you'll have the time of your life. The oRVR is very active (litterally got out of a 3 hour long oRVR battle not 10 minutes ago) and you'll have a great time murdering many-many-many enemy players!

Give it another shot, but stay the hell away from WAR if you're wanting a cartoon-like experience, and also if you cannot handle the fact that the game is still rather young...you'll still see the occasional glitch or hiccup.

In my honest opinion, that was the biggest problem most people had with WAR....the bugs. A lot of WAR players, again people such as myself, came from WoW. WoW being rather old, has had years and years to resolve most of it's glitches and bugs. Now if they could only make the game fun and worth my time and effort...

Try it out, but do your research first. Don't read all this stupid bullshit from kids who cried when they got gang banged by an orc from WAR. The game is far from dead in my opinion, and the fighting is rather constant from my experience.
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Posted: Feb 21st 2009 3:54PM TheJackman said

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My grammar teacher mostly was calling in sick!

"The main problem with WOTLK popped up in the end game. To put it bluntly, the end game for WOTLK was a bore-fest. Players that are new to the WoW fanchise in general will most likely love the end game in WOTLK, but most veterans of WoW, such as my self, will find it to be entirely too simplistic and offers no real incentive to continue playing..."

Your are right, Blizzard did not release all the content yet mostly what you talk about "end game" you talk about the first part of a big story! The new instants raids are coming and maybe me on test server soon! They are more hard and a new player not will have change to complete this ones! Talking about End game to easy Warhammer does pretty much not got any one but raid towns that get bored real real quick
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Posted: Feb 21st 2009 5:16PM (Unverified) said

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Without completely sounding like a prick Jack, is English your first language? I'm not trying to sound rude, I was honestly wondering that....thought I'd ask.

As for the upcoming "instants" for WoW. They'll be adding one raid...one new raid (unless I'm completely mistaken and they've added another raid). Also, the said raid will not have all bosses available at release.

I'm sorry, but one new raid, even if its on hard-mode, isn't enough of an incentive for me to continue on. One of the great things I loved about WoW was the mystery of the future lvls and the unexplored, lands. Once all the lands had been discovered, and all the mystery had been taken out of WoW, all that was left was raids...however raids can only hold our attention for so long.

As for WAR's end game, it's a new mmo. The end game is sufficient enough to hold the player's attention. Constant battles between order and destruction makes the end game fun and entertaining.
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Posted: Feb 22nd 2009 1:00AM TheJackman said

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Not for someone that not likes pvp! Anyway English is not my first lang, Its Dutch.

Earlier tonight an Official preview of Ulduar was published. The first boss has you enter 1 of 3 different vehicles and battle give with it! So that is something new! And of all the bosses will be there or not is base on rumors like there is not even a release date still we can not say.

It also brings Dual Specialization so you can enjoy play your class in a full new way what kinda make it interesting in some way. Ulduar is the first example of the expansion's much larger, truly epic scope of raiding there will be coming more much more. Blizzard is holding back this content like The true is that Blizzard still making changes in the classes and try to fix PVP over PVE to make a other sad try on there Arena sport!

They added a over powered class called the Deathknight and buff the Paladin to become near gods all to try make pvp work but there for they make the pve content too easy. But if you do read all the quest and understand where you are and for what you are doing what you do you see that Warcraft is still one of the best mmos out there and still getting things added all the time with big changes going all around!
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Posted: Feb 21st 2009 3:24AM (Unverified) said

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Me and my gf like this game more every day, cause it keeps getting better and better. Mind, we haven't rushed to endgame and have been enjoying our own pace.

At least on Karak-norn Orvr is good. The scenarios aren't a problem anymore and taking them out would be bad, because there are many players liking them. There is so many ways to play this game and scenarios is one of the fun ways.

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