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Reader Comments (19)

Posted: Feb 10th 2009 4:18PM arnavdesai said

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Thanks for doing this. The game is one of my all time favs and people are really not aware about the deep lore the game creators set up.
Keep it coming.

Posted: Feb 11th 2009 2:56AM (Unverified) said

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The wiki has it all, and more. I suggest that if you want to learn the lore of guild wars, and guild wars 2, go the the wikis.
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Posted: Feb 10th 2009 4:49PM Yoh said

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I all due honesty Shawn, having been a Guild Wars player since it began, and it's story is nothing special, and in fact I thought it kinda sucked.

While the lore is good, and on paper it sounds really awesome, it was just implemented just so goddamn poorly. The characters almost in entirety were painfully one dimensional, and were so awkwardly delivered it was like watching a children play, played by rocks.

And it like many other MMORPG's commits the cardinal sin of good story telling, no main character. I.E. as the main character is meant to be the character the player uses, the developers have no idea what that character is like, so instead they make this non-entity to play the part which has as much personality of a cardboard cut-out.

And last, but not least, I was just so damn cliché. Slaughter the indigenous critters of the world, for no apparent reason, and kill the big bad 'EVIL' guy at the end..... which is trying to take over the world.... for some reason.
I guess I'm just a little sick of the whole 'We're good, their evil, kill thy ass" type of stories.


At least the game mechanics were quite good, that at least kept me in it.

Posted: Feb 10th 2009 4:55PM (Unverified) said

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great to see GW news.

any GW2 news yet though?

Posted: Feb 10th 2009 8:47PM Its Utakata stupid said

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...yes, it's called Wrath of Vaporware.
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Posted: Feb 10th 2009 5:36PM TheJackman said

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Tobad that the deep story kinda goes away ingame apart of the so called missions your mostly grinding stuff and bring me that and this quests...

Posted: Feb 10th 2009 7:38PM cray said

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Shawn,

Ignore the complainers and keep the GW lore coming. I think ArenaNet did a great job trying to tell a story from a game player's perspective instead of typically being told in main character's perspective.

Posted: Feb 11th 2009 5:00AM (Unverified) said

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Nice to see some stuff about GW. Would really like to get some news about GW2 and how development in general is going along.

Posted: Feb 10th 2009 7:56PM Yoh said

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I'm so much as complaining as pointing out that it is as good as you think it is.
The lore is fine, but it could be better.

Being critical and being complacent are two different things. Even still, the squeaky wheel gets the oil after all.

I guess I've just come to expect more. (even thou I was never impressed in the first place.)

Posted: Feb 11th 2009 2:15PM Dirame said

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It may not be impressive to you but it is impressive to the rest of us that like a good story.
If you can come up with something better than this then you could say you have a right to shove your opinion in peoples faces but right now just shove it somewhere else.
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Posted: Feb 11th 2009 9:19PM Yoh said

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I'm curious as to know what you think a good story is?

To me, it's all about the characters. But as MMORPG's don't have main characters that the developers can work with, you end up with a story/plot with a non-entity main.
I fail to see where the good is at.

I make my case on my blog if you care to read.
http://yohsravings.blogspot.com/


And I don't feel like I'm shoving anything, I'm just expressing my point of view. You know, that annoying freedom of expression thing. And your free to disagree with me, hell, I could use different points of view.

But please give some sort of reasoning as to why you disagree, rather that just dismissal.
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Posted: Feb 10th 2009 8:27PM (Unverified) said

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GW was my first MMO. I love the storyline and look forward to the future installments of GW Know Your Lore!

Posted: Feb 10th 2009 10:58PM (Unverified) said

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Yeah, I've been a player of GW for a couple of years now, all the campaigns under my belt. But Yoh is right... the implementation of the story could be improved. It's not bad, I feel, but it definitely could be better. Better cinematics, better developed characters, a less simplistic plot -- this all leads to us players connecting with the game more. No more "kill them because they are bad" quests!Force us players to make our own decisions. What if I liked the White Mantle and believed in their cause? Rather than give the player a set-in-stone story, allow the player to take part in it directly. I felt Eye of the North came pretty close to what I wanted, with the epic story, interesting Heroes, and freeform campaign. I hope the team at ArenaNet keeps improving for GW 2.

Posted: Feb 11th 2009 12:19AM (Unverified) said

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As much as I love the lore in Guild Wars, it's one of those games where most of the story and lore exist mostly only in manuals/booklets and not the game itself. I mean look at all the lore material inside the original Guild Wars: Prophecies manual, only a little of bit of material from there actually ended up in the game.

Posted: Feb 11th 2009 4:15AM (Unverified) said

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I just started playing GW last week, so this is rather timely, thanks!

Posted: Feb 11th 2009 6:25AM (Unverified) said

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Lore in -all- MMOs is poorly implemented. The background in WAR, LOTRO, WOW and GW is, for most players, just an impediment to the actual playing of the game.

GW could do better, but does no worse than anyone else. Try playing in a group and see how many people want to skip mission cutscenes.

It's sad actually, pearls before swine.

Posted: Feb 11th 2009 9:04AM (Unverified) said

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Very true.

In most cases when I played GW I didn't even bother to read the details about the quests. I would simply click accept and journey onward.
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Posted: Feb 11th 2009 10:39AM (Unverified) said

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I never understood why a PvP game needed lore :|

Posted: Feb 26th 2009 11:53AM (Unverified) said

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Maybe because most people spend 80% of their time playing the RP portion of the game? I've been playing GW for nearly 18 months, and it's my first MMO. It's nice to see a KYGWL on Massively, since nothing else about GW will be on Massively untill GW2 comes out. >.> Mostly.

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