| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (2)

Posted: Feb 9th 2009 2:46PM BaronJuJu said

  • 2 hearts
  • Report
"Offer that as an alternative means of payment, perhaps even at a slightly higher price point, for people like myself."

So he's asking to have MMO companies charge him more for his game time?

This idea would effectively put a pay-per-day/hour/minute scheme into place. How much time does he propose $15 a month should cover? I don't see how both models could coexist, They couldn't. If folks see the "time spent" model costing less that will just mean less money in the Dev's pocket and they will either: raise the price of "time spent" model or eliminate it all together.

"Time Spent" is basically another form of RMT, and one that doesn't favor the developers this time. Thats fine for us but would a no-go for them.

I would suggest teh author find a good F2P or item mall MMO.
Reply

Posted: Feb 9th 2009 2:54PM Holgranth said

  • 2 hearts
  • Report
I see no reason a prepurchase X number of hours system and a subcribe by month subcription COULDEN'T coexist.............. some people are going to get greater value out of just paying $15 a month and other will get greater value out of $15 for say 120 hours of gameplay.......
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW