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Reader Comments (54)

Posted: Feb 7th 2009 11:11AM (Unverified) said

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Good list, but what about the Firefly/Serenity type of universe? Which is basically science fiction + Western?

Since the supposed dev for that particular firefly mmo 's not doing anythin ...

Posted: Feb 10th 2009 12:00PM (Unverified) said

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Scifi/Weird West universes to pull from for an MMO:

Trigun
Cowboy bebop
Firefly
...

What else?
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Posted: Feb 7th 2009 11:26AM (Unverified) said

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I agree very much on the Shadowrun setting (especially after the trainwreck of an FPS game we saw some years ago), and also Weird West (look up the Deadlands RPG if you need more inspiration).

I don't care about Transformers - except where Megan Fox is involved - but can we please have a BattleTech / MechWarrior MMO already? (and I will reiterate that RF Online doesn't count)
I'm really pining for BattleTech, not primarily for some sweet oversized mech-on-mech combat but because of the great setting and storyline. Make such a game based on the books and throw in tech from the MechWarrior game series and you should have a surefire winner on your hands.

Incidentally, the exact same goes for a BattleTech movie. If they can do Transformers, this should be a walk in the park. FASA, move your ass! :D

Posted: Feb 9th 2009 11:43AM Grizz said

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MechWarrior MMORPG, their first attempt was an arena based game and had little to no RPG aspects. You see this all too often in MMO's. They are stuck trying to appeal to the FPS/Halo crowd and fail to realize that we don't have to pay a subscription for CS:S and Halo. We pay the subscription for a living breathing world that we can immerse ourselves into.

Oh, and a Space-Western like firefly (or Cowboy Bebop) would be kickass as well.
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Posted: Apr 3rd 2009 5:11PM (Unverified) said

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Grizz Mechwarrior 4 was made BEFORE HALO. I was supposed to be a shoot in giant mechs, maybe a little more strategy then your average shooter in terms of placing your shots.

Mechwarrior 3 was a mech simulator...and a damn good one.
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Posted: Feb 7th 2009 11:39AM (Unverified) said

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A steampunk/weird wild west MMO would be great, in fact any kind of decent steam punk MMO would be great :)

Posted: Feb 7th 2009 11:54AM (Unverified) said

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There is "Bang Howdy" in the weird west area - http://www.banghowdy.com/

Posted: Feb 7th 2009 12:06PM (Unverified) said

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Only worry with "weird west" is that some lunkhead is going to try and pin it to the "Wild, Wild, West" movie.

Shadowrun is a game I rather loathed as an RPG for some reason. However it would be make a rather cool MMO if done right.

Agree that Transformers is eh...but Battletech/Mechwarrior (a big range of stuff in it) or Robotech would be good.

Posted: Feb 7th 2009 12:37PM (Unverified) said

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That's a really great list. An MMO based on the Dune book series would be great also. It really cries to be made into an mmorpg. A Lovecraftian MMO would also rock pretty hard.

Posted: Feb 7th 2009 12:53PM 2DruNk2FraG said

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Shadowrun would be awesome. A wierd western could also be interesting. However they doesn't get me quite as excited as a Rifts MMO.

Here is quote from a recent article that sums up my thoughts exactly.

"1. Rifts

If ever there were a setting stamped "Perfect For An MMO" it is Rifts. A lesser-known pen-and-paper RPG put out by Palladium, Rifts was a post-apocalyptic futuristic game with elements of technology and magic mashed together.

But here's the ace up its sleeve:

This futuristic Earth became an RPG mashup with technology and magic co-existing when "rifts" through time and space and to different worlds and universes opened up all across Earth. Stepping into a rift could take you into a world of vampires and werewolves, or a futuristic world run by robots, or even a World of Warcraft clone.

Basically, a Rifts MMO is the MMO to end all MMOs. No more squabbling over having a fantasy MMO or a science-fiction MMO or a space MMO -- just wrap them all up and call it Rifts."

http://www.examiner.com/x-544-Games-Examiner~y2009m1d30-10-Great-MMO-Settings-Page-2

Posted: Feb 7th 2009 2:37PM Rich said

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Rifts would make an awesome MMO. It covers just about every theme you could come up.

A couple major issues why it would never happen:

1) Kevin Sembia (sp?) keeps a strangehold on his stuff, he likes to abuse his customers like that.

2) After the debacle that was the nGage Rifts game, there has been a some reluctance to get into games. "Trust us, the nGage will be the biggest thing since the Gameboy!"

3) Financially they are not in a position to attempt is, I am not talking developing the game, but just trying to market it or do any of the legal stuff for it. They have some major financial issues, between the nGage thing and to an internal theft of stuff that they never recovered from.

4) Its just so damn big, it would be impossible to do right.
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Posted: Feb 7th 2009 1:10PM Holgranth said

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A Harry Potter MMO as in based in the world would be a less popular but better game, while an MMO set at hogwarts during the books would be a crappier game that would sell a lot of boxes

Posted: Feb 7th 2009 1:43PM (Unverified) said

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Harry Potter seems like an obvious IP that should be exploited, in a good way. A seamless world to explore, on a different timeline than those of the books, and you'll get a winner.

A MechWarrior game would be a day 1 purchase for me, since I spent a lot of my time playing multiplayer MW4 over zone.com in the old days.

Posted: Feb 9th 2009 11:47PM Seraphina Brennan said

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Set the Harry Potter MMO not to the timeline of the books, but to the timeline of the First Wizard's War. You know, the first rise of Voldemort and the Death Eaters? Yeah... that would be pure awesome.
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Posted: Feb 7th 2009 1:47PM (Unverified) said

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Shadowrun has alot to play with, and the theme would bring in crowds, but a title ownership would obviously limit the games production unless bought by a big company.
Futhermore, just like transformers, and harry potter, its limited by a theme* like warcraft, they would have to expand it to a limit of its already made storyline.

Now Cyberpunk genre alone would/could become a big scifi mmo style. I loved the Anarchy Online MMO, PSO, I love Ghost in the Shell, the only theme here is your imagination of human evolution, specifically with technology. But theres endless animes/stories that have already provided any uneducated company with content.

Posted: Feb 7th 2009 1:51PM (Unverified) said

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TRANSFORMERS FOR THE WIN!! It's funny because over at Gamespot.com they were talking about the new movie game and I made a comment about how a MMO would SWEET!! Great minds think alike obviously:}

Posted: Feb 7th 2009 3:44PM J Brad Hicks said

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Lovely worlds to enter, but you're overlooking the hard question: gameplay. What would there be to DO in a Harry Potter MMO? There is very little combat. The characters spend most of their time either going to school, or talking. So a Harry Potter MMO is basically a chat room where someone randomly dies every so often. Not seeing the appeal. Same problem with Weird West: a lot of traveling around, very little combat, much of it instantly lethal. Not terribly appealing gameplay. Oh, I suppose between gunfights you could go out and grind buffalo; yeah, that'll go over well.

Similar problem, but in the other direction, with Transformers. Take away the talking, and what you have left is giant mech fights. That game already exists, it's called Exteel, free to play, not drawing people in huge numbers. Similar problem, any attempt to do a cyberpunk game, with or without magic: what combat exists is insanely lethal, so you have to structure the game so that there's very little of it, which leaves you with a chat room, or maybe a puzzle game. Could be done, but would require more innovation in game play than is currently rattling around the industry.

If all we know how to do for MMO gameplay is DikuMUD (and, gods help us, that does seem to be the case) then you're looking for an intellectual property where the lead characters go out into a lawless setting, individually or in small groups, and kill enemies or vermin or monsters over and over and over and over again, because that's all the content that the current MMO industry knows how to build. Girl Genius might qualify, but only the most boring parts of it. No, we're probably stuck, for the forseeable future, with either "wartime" or "fallen civilization" settiings, set after during or right after either the fall of some civilization or some horrific war. Archaic dark age hasn't been done. Medieval has been done to death. Post-apocalyptic hasn't caught on yet, but it could, the game play is consistent with the setting. (And I do have fond memories of Neocron.)

Posted: Feb 7th 2009 5:02PM cray said

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The problem with big commercial licensed properties like TRANSFORMERS or HARRY POTTER is that everyone and their friend want to be Optimus Prime or Harry. Then we'd have about three thousand variations of them roaming around.

To solve that, the MMO would have to make the characters NPCs much like DCU ONLINE is making their characters like Superman, Batman and Wonder Woman unplayable.

So the question is...would players be willing to create their own avatars without trying to mimic the likeness of their favorite licensed character? Or will they create original avatars to play alongside their favorite licensed character as a NPC?

I think the success or failure of DCU ONLINE and other big licensed properties (STAR WARS: OLD REPUBLIC and STAR TREK ONLINE) will answer the viability of a MMO for highly commercial properties.

Posted: Feb 7th 2009 6:39PM (Unverified) said

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LOTRO does fine with this. I don't see why any other big name franchise wouldn't.
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Posted: Feb 8th 2009 7:05AM UnSub said

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As far as Weird West goes, I'm fairly sure that Superstition Studios (under Cheyenne Mountain Entertainment's FireSky) is doing a Deadlands MMO. The lead dev is Shane Hensley, ex-CoH/V and developer of the Deadlands IP. Of course, CME's financial situation is an issue.

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