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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Feb 5th 2009 5:05PM (Unverified) said
I think that console MMOs have a chance, but they'll be a much simpler, different beast than their PC counterparts.
For example, Tabula Rasa, (flaws aside) would have made for a good console MMO becuase the hotkeys were really simple, and didn't require extra levels of button bars that would throw off a console control. Whereas, I couldn't even play WoW with the Xbox controll mod that came out...was just too many button combinations to keep track of.
Voice chat will take care of some of the communication problems, and even though it's not the easiest thing to use, the Xbox messenger chatpad could be a quick way to fire off additional spells or type out random junk in the game lobby or city marketplace.
The subscription model needs to be worked out, or maybe console games run on micro-transactions (which would well on Live). Also, hard drives, patching, and updates need to be handled really well, or it could be a nightmare.
I can't wait to see where it goes. I tried playing Final Fantasy on the Xbox and it just wasn't there yet. It's definitely a crappily ported PC game.