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Reader Comments (4)

Posted: Jan 29th 2009 10:45AM (Unverified) said

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This game has greatly surprised me and has been fantastic to play. I have been playing for about a week on the trial "Isle of Dawn" and it simply feels like EQ1 but much more redefined and streamlined. Everything from exploration to questing is easy, intuitive, but not has if the game is holding your hand and not letting go. I did not play when the game launched (mainly because of my cpu and its lack of running Vanguard) but the game as it is now is very well done and everyone should at least give it a go.

Posted: Jan 29th 2009 8:32PM ultimateq said

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Coleformayor said it perfectly. This game (in my opinion) is the spiritual successor to Everquest.

The diversity of the classes is amazing. My favorite is the Disciple, who is like a monk (martial style combat) but is primarily a healer, his heals rely on his combat. No 2 classes play the same. This is something I found to be quite impressive, given that there are 15 classes to choose from.

Each race has a set of racial perks that I found compelling. Instead of picking a class for its looks, your may actually decide to pick a class that has better perks for your desired class. There are 19 races to pick from.

The amount of leveling content is fairly staggering. Each of the 19 races has their own starting area and city. There are dozens of dungeons for you to level in, each of which provides unique and impressive loot. While the loot may be hard to earn initially, it can last you for a very long time. My favorite dungeon is "The Tomb of Lord Tsang", which offers a wide variety of weapon sets that can last you from level 20 to about level 40.

The Crafting System is fairly intuitive. No 2 items are created alike! You can have imperfections or amazing successes in an item while crafting which causes it to be unique. The use of Dust/Powders can also be used to further empower an item.

Diplomacy is sort of a mini-game, kind of. It is another sphere of advancement, it goes alongside "Crafting" and "Adventuring" (adventuring is gaining levels in a traditional sense). Diplomacy also has 50 levels like the other 2 spheres. It is a card game which can be used to give city wide buffs. If you talk to enough crafter NPCs, a city wide buff will come on that can buff everyone in the city with a boost for a specific crafting skill. There are buffs for all sorts of occasions. You can talk to soldiers and get an adventuring buffs which can help increase run speed. Or you can talk to diplomats to get a diplomacy buff.

There are dozens of mounts to choose from. Some of them walk and some of them fly. You can also rent mounts for a small time period to help you achieve objectives. There is a parachute, which is extremely useful. There are also boats you can own. The boats are all player made, and require a large amount of resources and time to create.

The game has been drastically improved to run smoother on all systems. The LFG system is an invaluable tool to help find adventurers. The only thing that is lacking is some PvP combat. While there is a PvP server, there is little or no incentive to play on it.

The new AA system will make things even more amazing. If it is complimented with some raid content, this game could climb up to being my favorite MMO ever! If it could clone some of the more popular EQ raids, that would just be way to awesome.

Now if only it had a Ninja, Pirate, Zombie hybrid class ;-).

Posted: Jan 30th 2009 7:13AM wjowski said

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I'll grudgingly admit SOE's done a commendable job of turning Brad McQuaid's shit into...well...not quite gold. Maybe bronze.

Posted: Jan 30th 2009 8:55AM ultimateq said

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For once, we can both agree on something!
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