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Reader Comments (15)

Posted: Jan 28th 2009 2:42PM (Unverified) said

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God forbid they keep the DEVs in town and actually get the game to work instead of trying to rehype it up for more failure.

Posted: Jan 28th 2009 2:48PM (Unverified) said

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INORITE?!?! What’ kinda of stuuuuuuuuuuuuuupid company takes a great opportunity to promote their product. Fuggin idiots.
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Posted: Jan 28th 2009 2:51PM Holgranth said

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Meh they have been trying.... I for one am giving them another chance as of tomorrow, and IF things arn't greatly improved over the first time I tried it then bye bye WAR.
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Posted: Jan 28th 2009 2:52PM (Unverified) said

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is only a great opportunity if no one there has heard about all the performance issues. what are they going to promote, keep sieges crashing the servers? RvR that is ranged dominant? bugs galore! yes brilliant let them go ahead.
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Posted: Jan 28th 2009 3:08PM (Unverified) said

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A) Keep sieges don’t crash the servers. It’s fortresses, and it’s really infrequent for long time.

B) If bugs stopped developers, you’d have no one being able to promote their game, b/c WAR is no worse off then any other MMO out there. Especially in their first 5 months of release.

C) RvR being ranged dominated is horse shit. I play a WL, and I get owned by melee 24/7. Sorcs, Magus and Squigs are joke to me. Its Witch Elves, BOs and Chosen I have to worry about. So that, my friend is totally, subjective.

and all that aside, they should still be promoting their game for more revenue, considering it’s currently the 2nd or 3rd most popular game out there.
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Posted: Jan 28th 2009 4:24PM Foodle said

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chalk != chocked

Posted: Jan 28th 2009 7:01PM brookep said

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Thanks - and fixed!
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Posted: Jan 28th 2009 4:36PM Idle said

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Are we playing the same game? I'm having fun and I'm not being hindered by any bugs. Well, I do admit my Witch Hunter's hair sticks out a bit from my hat. I should probably quit and go play WoW because of that but I"m a glutton for punishment.

Melee seem to be tearing through the squishies in RvR, too. Maybe I"m doing it wrong. That's in scenarios, of course. In oRvR, it does seem that ranged would have an advantage when firing at you from atop a keep's walls while you're breaking down the door. That poor guy standing on the wall waving his sword at you just isn't that intimidating. Unless he farts in your general direction.

I"m with you, though. Those developers are way more productive when you keep them chained to their desks. Just keep the Cheetos and Jolt Cola coming and give them a 10 minute porn break every three hours and they're happy as loons.

Posted: Jan 29th 2009 2:04AM (Unverified) said

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How many different ways can you say you think the game is fine and you are having gobs of fun?

How many different ways can lots more people than little 'ol singular you say that the game *isn't* fun and it many issues that need to be fixed. Like, now. If not sooner.

You are not the world, and you certainly don't represent the average person that's tried WAR.

They. Need. To. Make. The. Game. Fun. And. Start. Merging. Servers.

I spent a week, after reactivating my account for a *3rd* time since launch, checking out realms. Tried over 10 servers, creating toons on both factions on each server, and asking opinions on the servers. The gist I got from those that responded...when anyone was even on; dead server, marginally picks up during peak hours, but not substantially. Not sure what magical perfecto server you play on MightyIdle, but the ones I tried were empty ghostlands of boredom.

Mythic, spend less time acting like rockstar retards on stage, more time fixing your weak-ass game so I can love it like I wanted to. Like the game lore -deserves-.

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Posted: Jan 29th 2009 1:38PM Idle said

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I think I'm a pretty good representation of the average player. Me, the large number of players always on in my guild, the people we play along side of in Order, and the huge number of Destro we always seem to run into.

What I think isn't average is people like you who portray things like they're entirely broken and unplayable. That's a little bit drama queen in my estimation. You also talk like every other MMO contains no bugs. Last time I checked, even WoW still has as many as WAR. And I didn't check that long ago.
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Posted: Jan 28th 2009 5:00PM Mr Angry said

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Just adding the balanced view to counter JP's rampant fanboi'ism, as he like to moderate my comments often.

This smacks a bit of 'the Emperor's New Clothes', while they can add new classes, make RvR more engaging, and have great events, it doesn't make the game anymore fun if teh core system is stale. Maybe I felt a bit burnt the last time, but I did feel it was very grindy, linear, somewhat plain looking and lacking in diversity for each 'career;. Career is definitely the right term here, as everyone get's to wear exactly the same uniform/ If a game is all about combat, at the expense of roleplaying, crafting, economy and other time sinks, it does feel horrible two dimensional, once you get used to the world.

For me they concentrate too heavily on the PvP aspects and were not expecting the drop in populations for the servers, which in turn made it a bit of a failure, that is until they had some limited success with the server merges.

For me, a MMO has to be consistent, and Mythic, seem to throw too much effort into these 'special events' when I think I'd prefer more solid steps to counter my objections. The trouble with Mythic is they are trying to force people to play the game they want to offer, rather than reacting to what customer's want. Throwing in a few classes that didn't make launch is a nice touch, but it's really only buying time. What happens once they patch in the other capital cities, a paid expansion?

However, I hope the Mythic staff have a great day out of the office though, and I hope they manage to get to the complementary bar so they can drink to all their recently laid off colleagues.

If someone could explain how they have managed to keep playing this game and have fun along the way, I'd be delighted to hear their feedback. It was a lesson in monotony for me, despite being part of an active and very large guild with friends, just couldn't keep my interest. Maybe simple thing please simple folks, I dunno?

Posted: Jan 29th 2009 2:07AM (Unverified) said

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"Maybe simple thing please simple folks, I dunno?"

Bingo.
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Posted: Jan 29th 2009 10:10AM (Unverified) said

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LOL. Mrs. Angry,

Your post was great, until you decided to insult everyone who plays.
God knows, if someone as intellectual and stimulating as you can't grasp the "fun" in a game, it must be beneath 100s of thousands of people!

grow up.

Not liking a game is one thing. Calling me fanboi is fine as well (considering what an arrogant, ignorant, and insulting petty troll you can be. Not always, but you have those shining moments). Calling anyone who enjoys it "simple" shows how foolish you are. You prolly need a hug.
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Posted: Jan 29th 2009 9:43AM (Unverified) said

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I just don't understand the rampant dislike of this game. Ghost town servers are being merged bit by bit. I was on a server and didn't have problems finding a fight and it actually merged with another.

Now the action is always there if you're willing to look for it.

Simple, go on the maps check out if there are battle markers. If not, use chat channels, get your guild together. IMO players are some of the laziest in WAR than anywhere else. The easy grouping and initial jump into PQs in a group, made it simple for people to play ain company without ever being social.

If there isn't much going on. Organise it! I have searched around, at times and found nothing to do. So then I talk to the players I bump into, get an open warband together, attack a few BOs. Maybe we get a proper fight, maybe we don't. Soon enough the group is joined by others and we have enough to tackle keeps, then the proper fights start. It doesn't always just land in your lap.

I'm not a rampant fanboi that thinks the game is great in all respects. There are bugs, there are areas that need improvement. I would suggest that at 2am midweek a server might be quiet, addressing this issue might help some.

But I do think the route of many problems is that people are willing to fins an experience in the game. 'It's serve it up to me, I am waiting here' mentality that ruins someone's enjoyment.

Honestly. Only 4 months after release and these guys have served up so much more than is reasonable to expect! I love the negativity online, people are so funny.

Posted: Jan 29th 2009 1:46PM Idle said

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It's miserable people who hate anything that isn't what they're into and despise the fact that someone might be having fun with something they don't like. They can't stand it. They're all probably perfectly fine people in real life, but Internet anonymity wreaks havoc on some people's personalities.

If you offer a counter point to their trolling posts then you're a fanboi or an idiot. It doesn't matter that your replies are well thought out, accurate, and succinct.
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