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Reader Comments (35)

Posted: Jan 27th 2009 9:54AM (Unverified) said

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Well the facts prove you wrong, because on Xfire the number of players is very very fixed for Wow.

Between 400K and 500K (weekends).

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Posted: Jan 27th 2009 9:58AM (Unverified) said

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These are PLAYING HOURS.

People are playing LONGER during weekends.

Capicce?


Posted: Jan 27th 2009 10:04AM (Unverified) said

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Well the facts prove you wrong, because on Xfire the number of players is very very fixed for Wow.

Between 400K and 500K (weekends).

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What you're saying is that 400 - 500 K xfire users log into WoW every weekend. That's a handy figure to throw around to illustrate that 400 - 500 K xfire users are logging into WoW every weekend. It has no meaning in terms of player numbers, unless WoW's userbase only consists of 400-500 K xfire users.

That's like me saying because I once saw a woman in a hat, all women wear hats.

You talk about the dangers or discussing the "hardcore" then quote xfire figures. I think maybe you're the one who needs to take a look at what you're saying...

And the point I'm making is that player numbers fluctuate based on the expansion release schedule. MANY players want content "fed" to them and look for the next expansion to introduce the new treadmill of linked quests/content they can "win" and then move on.

Active numbers also fluctuate based on OTHER releases, too. Why else do you think Blizzard make comments about people "coming back to WoW" after the release of WAR/AoC/MoM?

The point is that WoW's userbase fluctuates. Yes, there is a hardcore of players who never leave but there's also a lot of folks out there who eat-up the new content rapidly then find themselves on hiatus until the next bowl of Wowwy goodness turns up. Just because YOU don't play that way it doesn't mean nobody else is doing that.

Posted: Jan 27th 2009 10:59AM (Unverified) said

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hmm i went from 56-80 in 10 days pure manual labour on the DK (my main) no short cuts with the recruit a friend or boosts through high lvl dungeons for loads of xp soloed all the way just so i could start tanking whereever i wanted

Posted: Jan 27th 2009 10:15AM (Unverified) said

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Damnit, I wish there were an edit feature...

Apologies - I presumed you were talking about user numbers not hours using Xfire.

However, my point still stands: all it's proving is that 400-500k hours of Xfire usage has been logged by people who use Xfire. That doesn't equate to the entire WoW userbase and merely indicates that people who use Xfire do so for the time stated NOT that the entire WoW population logged on for any significant time.

Posted: Jan 27th 2009 10:29AM (Unverified) said

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I'm still at 75 despite buying Wrath on release day and playing it nearly every day - I found out that I was just bored with the classes that I play and am levelling a DK (65) to experience the content with an all new class.

I don't know if I'm typical, but after 3 or so years I'm getting a bit bored with the gameplay - I hope in the next expansion they shake it all up a bit...

Posted: Jan 27th 2009 12:40PM (Unverified) said

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Simon, agreed. I'm bored too, i've been pulled into too many things in WoW. 4 different sets of friends started characters on 4 different servers, half horde and half alliance. I have 4 active mains, have leveled them all to 70+, i've done borean tundra now 4x.

To me the game always seems like a rush rush rush mentality. At first I started a few weeks behind my hardcore guild because i was busy doing RL stuff. When I got back, the hardcore raiders were all 80, and I got to grind to 80 while they were getting guild and server first achievements. (were #1 or #2 in alliance progression). Then I got to 80, did a total of 4 raids, decided I hated raiding now with my life the way it is.

Then! My horde guild decides it wants to do Naxx too, and I am the raid leader. So rush rush rush to 80. I'm now 75 and they are doing Naxx10 without me this weekend (sounds great to me).

Anyway main point is that I see several flaws in blizz and especially Wraith, and i predict that this is the last great expansion of the game.

1) The leveling time is far too long for a person to pick up and enjoy. The game has been out 4 years, but instead of doing horizontal content, they do vertical content. Granted it's shorter now, but we're still looking at 6+ months for a newbie to pick up and hit 80 in (as a first time, i could probably hit 80 in a month if i put my mind to it).

2) Wraith zones are far too narrow. We have quest ranges within zones that are only valid for characters in the back half of the zone requirement. For example, in ZD at level 75, you can only do half of the quests. You need to be 76 for the rest. Shol. basin? Need to be 76. What this means is that friends cant play together readily, unless they are the same exact level.

3) Problem with the game as a whole. Given that players are char levels 1 to 80, the likelyhood of your friends being at a similiar level are quite low, and in general unless you work very hard at it, its impossible to level together. The only way to actually play with your friends is only play that toon in the others presence.

Yes, recruit a friend helps, but that requires starting a new account. And sorry, not retroactive either. A friend recently picked up the game but didn't ask me about it, and thus didn't know about recruit a friend. By the time he told me he was already entrenched and didn't want to throw away a month of play time to start up with the recruit a friend method. This is a serious flaw and makes playing with friends that much harder.

4) Wraith is far too easy. Everyone just facerolls the content, and multiple wipes on bosses is rare unless people are truely clueless. Then people hit 80 and think they can stroll into 80. This is a mindset problem that blizz encouraged by totally lifting the rep requirements for heroics. Further, the attunements have been almost totally lifted in wraith (and they have no plan to bring them back). Yes attunements were a pain, but it was a roadblock meant to slow progression.

Now many guilds are done with all content and are focusing on achievements such as 3 drakes. This is far worse than TBC when guilds spent months struggling through kara, then had a whole another tier to look forward to (SSC/TK), and attunements to make sure people were prepared for that content.

Anyway, WoW is the best thing going, but all things end. After playing a game for thousands of hours its quite natural to be bored and want different things. But now the issue becomes how do we get our friends to try new MMOs?
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Posted: Jan 27th 2009 10:43AM (Unverified) said

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XFire has 10 of thousands of PC players, so it is a good sample as 1000 people are enough to sample a complete US state in elections.

--- BUT ---

As a matter of fact: the content patches are more important than the expansions to get things going these days. Expansions are even a kind of - cut - in the playing style of Wow these days.

let me explain.....

I remember the 2.3 patch of Nov 2007 and the 2.4 patch just before summer.

Each time these patches had an impact on the winter and summer of 2007/08 on those Xfire stats.

Even the plain and simple arena and PvP gear patch of last Dec 08 was seen on those Xfire stats a few weeks ago.

Perhaps you don't know it but since patch 2.2 Blizz found a way to keep the players playing. Every cycle of about 5 months is a reboost of interest in the MAIN objectives of each players.

Not only Raids !!! This 5 month content patch cycle is rather unique now in WOW. PvP is adapted, PVE dungeon and Raids, and the professions are adapted to the latest gear in these sub categories. other professions and content follows this cycle.

In WotLK Blizz wanted to recruit BACK the guys who left 2 or three months after TBC and even the old vanilla Wow players. These guys weren't in the "cycles" before.

But I know very few people leaving after patch 2.3, because the rythm of these content patches in every aspect of the game are crucial now and Wow is "on track" since then.

You hardly can keep up with your main in this scheme. Let alone have time to have 3 or 4 alts.

But everyone plays how he wants it of course, the advantage of the 5 month cycles is that every domain is included.

Wow is NO longer a pure raiding game since TBC and the patch cycles that started in 2.2.

That was a big change compared to old Wow.

For the rest the RAid content is now being added together with all the trest of the content patches in gear and lore etc...

So it makes sense because this didn't happen in TBC at launch. So now they have a much more fixed road with control on the patch dates and timiings in every aspect of the game.

Posted: Jan 27th 2009 10:53AM (Unverified) said

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Thanks for calming down. :D

However, I still disagree that Xfire stats are meaningful and I think you're reading too much into them. I don't recall the content of patch 2.3 and 2.4 or any other patch since and without knowing that it's impossible to analyse WHY the figures dropped. It's very easy to draw false conclusions from that.

And I'm not saying raiding equates to winning for all players. It's one thing MANY "win" gamers like but for others, completing all the PvE non-raid quests is "the win." For others simply reaching Level 60/70/80/200 is "the win" and once they've done so, they stop playing.

I don't understand why you're so adamant this isn't happening though, especially as Blizzard themselves have issued press releases stating people are "coming back" to WoW. You have to have gone somewhere to come back!
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Posted: Jan 27th 2009 11:03AM (Unverified) said

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http://www.xfire.com/games/wow/World_of_Warcraft/

is very clear ...

NO exit of players. On the contrary,....

this is a game where that does happen at the moment :
http://www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

And for the moment there are 250.000 Xfiure users online.

Since the pubic is defined very well on Xfire: gamers with an internet connection and a PC, the sample is 250 times BIGGER than even statistically needed !!!

At least 250 K PC users is more than "hollow words" you are using as "facts".....


Posted: Jan 27th 2009 11:08AM (Unverified) said

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http://www.xfire.com/genre/mmo/massively_multiplayer_online/

So more than 60% of all mmorpg's...

Free one included and the only game you have to pay for in the top 10 of all PC games

http://www.xfire.com/games/

..... after more than 4 years ....

HAve a cup of tea... :)))

Posted: Jan 27th 2009 11:18AM (Unverified) said

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You're still quoting Xfire figures. You're only showing "no exit of players WHO USE XFIRE."

Because hey, I left a while ago. My guildmates all left a while ago. Guess what? None of us used Xfire, so by your logic we're all still playing...

And please, tell me where the players "went" that Blizzard announced had come back... Or were they just "hollow words?"
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Posted: Jan 27th 2009 12:27PM (Unverified) said

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Guess what: they can predict the next elections with 2% accuracy for a complete state with ... 1000 person sample. That's statistics and sample rate...

Xfire has 250.000 persons playing PC games on the internet.

XFire is reliable. Proof?

Just look the 5.000.000 western Wow players and compare them to the approx 250.000 EVE players.

Do the ratio and compare these with ...
the number of XFire players of other MMO's (who wish NOT to publish these figures like Wow and EVE do - you'll know why they don't publish subs ....),

and you have ... the complete MMORPG landscape before you.

A sample of 250.000 gamers, and you are talking about "I left the game"....

I am talking about accuracy within a 1% bracket with these numbers.

So the "I quit" so everyone else has to quit also is indeed the joke you don't seem to realise.



Posted: Jan 27th 2009 12:36PM (Unverified) said

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You can quote Xfire stats all you like but it's not an accurate measure of the current number of players playing WoW and until it's mandatory for every player to use it, it never will be.

And again, if nobody left - as you seem to be trying to say - why the Blizzard "Everybody Came Back" press release?

And finally, calm down. I know you enjoy WoW - and why not? - but seriously, all you're doing is making yourself look like some obsessive fanboy.
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Posted: Jan 27th 2009 12:54PM Sangor said

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You need to calm down a bit Tom, I prescribe a daily dose of Ritalin. Oh and maybe get that xfire thing looked at, must itch like a bitch.
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