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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Jan 22nd 2009 6:33AM (Unverified) said
As for the one-off event quests, I call BS on that UNLESS their definition of "unique" is "generated randomly for each player based on three or four elements." SWG used to do that and CoH does it too in that manner, but to claim they're in some way "unique" is a bit much. It's simply impossible - and frankly stupid - for a developer to allocate so many resources to a single event for a small group of players. Development is all about bang for buck.