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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Jan 19th 2009 3:21PM (Unverified) said
This engine will manage the full-body representation of humans, creatures, and other non-player-characters
(NPC) for both indoor and outdoor game environment settings. Ambulation includes R&D in Artificial Intelligence,
Animation Systems, Advanced Character Rendering Technology, Crowd Simulation, Navigation,
and Pathfinding for agents in indoor environments. Ambulation will be used to deliver the new EVE Online
feature “Walking in Stations”, and will be the technology foundation for the World of Darkness character
system.