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Reader Comments (42)

Posted: Jan 19th 2009 7:02PM (Unverified) said

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Well, in my case, it's sheer dislike of Mythic and Mark Jacobs in particular after all the lies told to fans during the development of WAR. The "exclusive content" for CE pre-orders that turned out not to be exclusive after all (once all the pre-orders had sold out).. the publically announced grace period for activating a pre-order headstart, printed in black and white, and then shortened without warning. Screw them, I hope they go bankrupt after treating their biggest fans like that.
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Posted: Jan 19th 2009 7:36PM pcgneurotic said

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Claw, that's remarkably petty of you. Forget all the 'business' crap and just enjoy the game as it is now, eh? I know what it's like to be hurt by stuff like this, but ya shouldn't hold a grudge m8.
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Posted: Jan 20th 2009 3:50AM (Unverified) said

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I'm still mad that I fell for the hype and paid for such a horrible game. I want to see it crash and burn as a warning to other developers.
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Posted: Jan 21st 2009 11:32AM (Unverified) said

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The abbreviation for Warhammer Online is WAR, not WHO. It stands for Warhammer: Age of Reckoning, and it is the abbreviation set by the developers.

Unless you are intentionally trying to be difficult, it would make sense to use the same abbreviation everyone else in the world is using, not the one you've decided is better.
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Posted: Jan 21st 2009 1:05PM pcgneurotic said

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Wow, Meanwhile! Talk about arsey! Handbags at dawn, anyone?
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Posted: Jan 19th 2009 5:29PM Graill440 said

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Tsk,Tsk, >with prejudice<

I wonder why i simply dont care, except for the entertainment value of seeing these idiots tanking. On the human side the folks there need to find other jobs before they are let go also.

Posted: Jan 19th 2009 5:39PM hami83 said

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Can someone explain to me WHY people hate this MMO or that MMO for no reason.

Warhammer is a good game, so is WoW, so etc.

But for some reason you have people just hating it beyond all reason and never explain why.

I understand these are what you call "trolls"
But it's like an internet form of prejudice.
I'm just curious why people act like this on the Internet, more specifically when it comes to MMOs.

Posted: Jan 19th 2009 5:48PM (Unverified) said

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That's unfortunate news, it sucks to read about anyone losing their job for economic reasons. Warhammer is a decent game, firing testers and QA could be a pretty bad move. Personally I don't like Warhammer for various reasons and probably never will. I also can't stand EA. Hopefully the people that lost their jobs will bounce back 10 fold.
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Posted: Jan 19th 2009 6:01PM Psychotic Storm said

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I don't feel the game has necessarily failed, or that this is a desperate move, 08 was tough, 09 must look better so excess is lay-offed (sp?) I think the games ip alone is enough to sustain it and eventually it will gain momentum, anyway without hard facts and these are difficult to really find, any speculation on WAR's status is quite pointless.

Posted: Jan 19th 2009 6:10PM archipelagos said

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Talk about generalisation. No, not all WoW players see competition in the MMO market as a bad thing. Actually, I'm fairly certain that if quizzed quite a few of them would say that it's a great thing: if Blizzard had proper competition it would force them to improve the game moreso than they currently do in order to survive.

A lot of WoW players desperately wanted Warhammer to be great (I'm not saying it's one way or the other personally) as the forums - both official and unofficial - were littered with people's hopes that they would finally find the game they truly wanted.

Suffice to say, those that returned to WoW once they realised Warhammer was not what they thought it to be weren't happy or glad to return. The overriding feeling is that of disappointment. People want another great MMO, it's not like they're huddled under Blizzard praying for nothing to change.

On-topic: I suspect the lay-offs are simply tied to the global economic condition, not a symptom of major problems with Warhammer. I think that Warhammer has found it's stable niche in the market like EVE and LotR (well, I certainly hope so.)

Posted: Jan 19th 2009 7:20PM Idle said

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It was a bit of a generalization. It's really only a small but very vocal, immature, and obnoxious groups of WoW players that really fit into that mold.

Most WoW players are regular folks who get just as annoyed at them as anyone else.
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Posted: Jan 19th 2009 6:14PM Nadril said

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I find it amazing that so many players get so hurt when someone says something negative about their game.

I currently play WoW. In the past I have played and tried numerous MMOs, and have been there for a lot of the recent MMO launches (and MMO lite such as Hellgate:London).


You need to tell the difference between someone who is trolling and someone who actually dislikes the game. I know, it's difficult to think that people have varying opinions from yourself.

As far as Warhammer goes, it needs a lot of work. I'm not talking about bug fixes, the game actually didn't have a TON in the way of pure bugs. I'm not even really talking about lag issues, because while that was a huge part of why I quit I could have lived with lag, or technical issues.

The problems the game has are at the core, which I think Mythic partly knows. The RvR in the game right now is a joke. It's too difficult to really move zones (they know this and apparently are working on it) and there are no incentives to hold land. And, lastly, a lot of times it just is not fun to be in a zerg fest. A lot of the current RvR is nothing but flaunting numbers around, which gets stale. It's near impossible to take a keep, or a fortress, when the enemy gets to a certain number of players defending it. Because of blocking issues and the fact that staircases are so small, well, it's just no fun.


My point being is that, unlike AoC, I can see WAR being a worthwhile game down the road if they can keep themselves afloat. You all also have to realize that not every player who plays WoW is a ravaging fanboy who wants nothing to hurt his precious WoW. On the contrary I would love NOTHING MORE than for a better PvP oriented MMORPG to come out, but that simply is not happening right now. I'm harsh on companies because in this kind of market an MMO has a lot of competition, a lot more than a regular game.

Posted: Jan 20th 2009 12:08PM Triskelion said

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I find it ironic that you're complaining that people shouldn't get upset when others complain about their MMO when you were, in fact, the biggest fanboy of AoC. I remember having "discussions" with you about AoC and you got your panties all in a bunch whenever folks put down AoC.

Your post oozes with irony........
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Posted: Jan 20th 2009 2:59PM Nadril said

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Have you read my posting history in the last 4 months dude? No shit I was a fanboy, I got bitten in the ass. When I played WAR I took it from a very different perspective and was still disappointed.


Honestly just look at my posting history. I haven't posted anything fanboyish in forever, and I've been trolling Age of Conan for months now.
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Posted: Jan 19th 2009 8:34PM J Brad Hicks said

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I hope Joystiq is wrong. The #2 cause of failure among MMOs is the mistaken belief that once the game ships, you're "no longer in crunch mode" which supposedly means that you can gut the development staff. I've been waiting with bated breath for this supposed article we're going to see any day now laying out the development timeline for 2009, to see how ambitious it is. If the above news turns out to be true, and this is reflected in a stripped-down schedule of new feature releases as the remaining staff have to pick up the responsibilities of the laid-off (and thus have less time to do their actual job), then you can stick a fork in WAR, it's done.

Seriously, what do the only three MMOs in history to keep gaining users at a steady pace, World of Warcraft and EVE Online and Runescape, have in common? They never stopped, or even slowed down, development of new stuff. Show me any MMO that laid off staff once the initial bug-fix passes were done that succeeded? I don't think you can; the best you can hope for after you lay off staff is a slow hemorrhage, like the one that NCsoft is now trying (probably too late) to reverse with new development in City of Heroes.

Posted: Jan 20th 2009 10:28AM (Unverified) said

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I'm not satisfied about the game which I can say that I fell for the hype and paid for such a game. All the focus are on destruction side, like animations are horrible, like point blank from Shadow Warriors, its like the animation of basketball player shooting free-throw. How can you explain stupid things like that when you're in official release and paying what was promise? One of the uber hyped release in any form imho. A free mmo like Atlantica Online can even match with it.

Posted: Jan 20th 2009 11:19AM (Unverified) said

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Lotro seems to be following the RS EVE WoW model and be doing well. I kinda wish they wern't, I personally hate the way they RAPE Tolkin's lore. When the main antagonist in Angmar never existed in the books, and the expac was about a dwarven expidition that never happened or even could have happened its time to admit your not following the scource material.

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Yeah, and screw the fact that they've produced the BEST MMO in recent years, or that the stuff is all produced under the eyes of Tolkein's estate...

Posted: Jan 20th 2009 12:17PM Psychotic Storm said

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I can't really say they did the best or the worst, it leaves me for example indifferent.

there is no "best MMO ever" it will always be the MMO, Game, Ice cream, book, art, whatever, one likes and for him it will be the "best ever", if the said thing manages to appeal to lots of people it will also be a commercial success .
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Posted: Jan 20th 2009 12:20PM Holgranth said

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I don't hate them for making a good game. I hate them for the fact that they spam the "We stick to the spirit of the novels" Bullshit.

Lotro makes the movies look like they were written word for word off the books. Gimme a break at least 75% of all the stuff in the game NEVER happened in the scource material and Tolkin's estate obviously dosen't give a shit they just want money...... At least games like BFME2 admit they are loosely based of a few paragraphs in the end of the third book.

I'd love the games if they would actually admit that the events of the game is only VERY loosely based on the Lord of The Rings. Sure they tried REALLY hard to make the locations match up but the story got lost somwhere.
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Posted: Jan 20th 2009 12:26PM (Unverified) said

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Gimme a break at least 75% of all the stuff in the game NEVER happened in the scource material

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So what's your proposal? Limiting the game to 9 players and insisting two of them die near the beginning?

And you're missing the point. They stick to - as you say - the SPIRIT of the novels. It's not intended to be a direct book-to-game adaptation. Turbine are taking elements of the book and expanding them to provide a game world that players can play in.

Stop being so anal about it. Just because the game has content you don't agree with, that doesn't suddenly invalidate the books or spoil your enjoyment of them. Or it shouldn't anyway. You don't like LOTRO? Then don't play it. Ignore it. Don't let it enter into your world. It can only annoy you if you let it.

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