| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (7)

Posted: Jan 12th 2009 10:27AM (Unverified) said

  • 2 hearts
  • Report
Quick question, why isn't WAR counted onto this list of MMO failures? if one of the criteria is "were unable to get the subscriber numbers they expected with their launches", then it most definitely qualifies.
Reply

Posted: Jan 12th 2009 11:30AM (Unverified) said

  • 2 hearts
  • Report
WAR isn't counted because it hasn't yet failed. The game may be losing some subscribers but Mythic has a long way ahead of them to get those numbers back up (which aren't as low as you might think) and it looks like they're implementing many changes and improvements to keep the player base happy. Hardly the kind of drop that we saw with Conan and the like.
Reply

Posted: Jan 12th 2009 12:10PM Holgranth said

  • 2 hearts
  • Report
Oh noes you dissed Warhammer!

Prepair yourself for Abriael jumping down your throat with a wall of text about how Warhammer is the greatest MMO ever to exist. And how Warcraft rips it off with their Siege weaponry based Lake Wintergrasp.

Then possibly call you a mindless, drooling fanboy ignoring the fact that he IS the mold for exactly that.

Its kind of a risk you run anytime you post anything true about Warhammer's current Failures.

I personally agree with you Warhammer did fail to live up to what it was supposed to. They are currently a nieche game with a decently rabid fanbase and a lot of lagg issues that need to be fixed before RvR will live up to the discriptions we were bombarded with last year.
It dose however have a fair amount of promise and the Dev team are all crazy basterds (Or at least lead by one) which means we can expect a lot of fast fixes that may or may not work.

Conan on the other hand will likely continue to rest is pieces.
Reply

Posted: Jan 12th 2009 12:53PM (Unverified) said

  • 2 hearts
  • Report
Ah, that's very cool. Thanks for the links, Brendan.

Yes, it does make sense (and I do agree) that having continued support for the game is a great way to maintain customer loyalty. Valve's proven it time and time again with their free support of Team Fortress 2.
Reply

Posted: Jan 12th 2009 2:39PM Abriael said

  • 2 hearts
  • Report
Poor, poor holgar. Looks like the last time you've been spanked for your ignorant comments left you pretty sore.

You can gripe all you want about it, but the fact that you don't know what you're talking about remains.

It's funny how you define warhammer's RvR "laggy" (and for the most part it isn't) and then you praise your beloved wintergrasp minigame ripoff, which is, all considered, quite a lot more laggy.

I know, I know, the fact that, despite all the trolling from wow fanboys like you, Warhammer has been quite successsful drives you crazy. You'll get used to it.
Reply

Posted: Jan 12th 2009 3:52PM Holgranth said

  • 2 hearts
  • Report
No Abrieal just highly amused at your "Scooling".

My big thing with you is that you are the EXACT replica of what you tell me I am:

An ignorant,
Idiotic,
Moronic,
Fanboy.

Warhammer is no where near the epic fail Conan was but its still nowhere NEAR what you have convinced yourself it is.
Reply

Posted: Jan 12th 2009 7:08PM wjowski said

  • 2 hearts
  • Report
There's no 'getting your numbers' back up in the MMO industry. You get one chance on opening day...and that's it. The best WAR can hope for at this point is to maintain it's current subscriber base.
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW