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Reader Comments (8)

Posted: Jan 4th 2009 2:15PM (Unverified) said

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yet another example of what not do if your a developer of a MMO. instead of shutting him down why don't they find out why the players love his sever and work on that or better yet why don't they hire him?

btw [Via Kotaku] you might of wanted to mentions some of the below points in your piece thx

so it is because
(But unlike on the game's official server, they do not have to pay real-world cash for virtual cards that allow them to upgrade their characters with items like new clothes.)

and this
(But the private server games come without subscription fees.)

hmm idea
(Instead of paying for the upgrade cards - which can cost anywhere from $5 to $32 each - players are asked only for donations to keep the servers running.)

so why not make these people pay a certain % of the donations to the companies?

this
(Some items in games are rare and impossible to get on the official server,' said 15-year-old Melissa Ong.

'On a private server, I get the chance to obtain it and test it out.'

The games on private servers can also be modified, making them easier and faster to complete. For example, in some pirated versions of Maple Story, killing a snail can give a player 50 experience points - almost 20 times the value in the original game.

'The main game takes too long. This way I get to see more of the game faster,' said Irwin Teo, 17.)

Posted: Jan 5th 2009 1:10AM Angelworks said

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Or why not charge people a flat fee per month (like world of warcraft) so people can get these items.

The people who run maple story have every right to do what they are doing, but its clear rmt isn't working for some people.
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Posted: Jan 4th 2009 3:21PM (Unverified) said

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Let's see.. items for free that you would normally have to pay for on the real server (which is their source of income since it's a free to play game). Making the game shorter and easier so people can get everything they want fast and play the game for a shorter time period, which means less money for the publisher.

Yeah, those are really good ideas for a company who is actually trying to make money.

Posted: Jan 4th 2009 5:51PM (Unverified) said

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all true but when you have (When faced with potentially as much as 50% of your userbase playing on private servers, you're talking about a very significant loss of revenue for AsiaSoft, and in turn, Nexon.)

then you as the mmo might be doing somthing wrong in the game development area?
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Posted: Jan 4th 2009 6:32PM (Unverified) said

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Doing something wrong? That isn't even the question here. Someone is stealing from them, period. Not even just stealing a product but stealing their business. If you owned a store and someone was stealing from your warehouse and selling your merchandise from their home or giving it away, the question isn't 'wow, look at that. I wonder how they're getting so much of the business we want. We need to learn from them!'

Running a private server is illegal, period. He's stealing product and business from them. The only thing that needs to be learned here is that sort of thing will get you in trouble. The reason people are going to the private server is because they don't want to pay the fees or spend the time associated with the game. This is not a problem with the game, this is a problem with the people who are cheating and stealing.

Posted: Jan 4th 2009 7:15PM Crode said

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First of all 32,000 is half their subscriber base? I thought they were well into the millions being (one of) the most popular games in Asian countries.

I did not read into too much detail about this guy but if he is receiving money(donations in any way) then he is in serious shat. I see no problem in people running private servers for any game that do it voluntarily.

Posted: Jan 5th 2009 6:27AM Krystalle Voecks said

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It says in the story that "of the people polled for the story, half were playing on private servers." Just so ya know. Sorry if that came across as confusing.
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Posted: Jan 5th 2009 8:02AM (Unverified) said

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I don't think 32,000 was half their user base, that was just his share of it.

If that 32,000 were half their user base, then they would have other worries to deal with.
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