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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Jan 2nd 2009 6:31PM (Unverified) said
I have made this very same observation and have begun exploring the idea of "necessary complexity" and "entertaining high complexity" in UI and game development, especially in relationship to character progression and the concept of classes. i am coming to the comclusion "classes" are to simplistic in copmparison tothe actual desire of many MMORPG players.