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Reader Comments (3)

Posted: Dec 29th 2008 3:51PM Dlangar said

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I agree wholeheartedly that AoC is down, but not out, based solely on Funcom's propensity to keep a game running. It's a shame TR wasn't in their hands.

I am beginning to the think a PvP-centric game may indeed be too niche to support a triple AAA title for a sustained period of time. Imho, WAR's problems stem not from their PvP, which my most measures is the best out there. It's the fact that the rest of their game is (all of the PvE content) is so broken and bland that I think players are leaving to find more to do. You can only queue scenarios over and over for so long before you want to do something else.
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Posted: Dec 30th 2008 5:48AM Minofan said

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I have to agree on the PvP front - it is an aspect of games that has grown on me this past year ( partly because it featured prominantly in both the big launches ), but as WAR showcases it tends to come at the expense of everything else.
My hopes remain pinned on Guild Wars 2 delivering a game in which PvP can co-exist peacefully with PvE.

Regarding the other games :

AoC & LotR have been tempting me to return recently, but I KNOW that neither game has addressed the keyboard-slumping autorun tedium that drove me away so I shall have to stay out.
I'd say both games have a reliable future, but I feel only a certain breed ( or generation ? ) of gamer can play them contentedly and that isn't likely to change.

I loathed Shaiya, but well done that team for making it in to the big leagues.

Yay Guild Wars !
I've contributed to that upward growth, though I'll be drifting away again soon enough.
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Posted: Dec 31st 2008 10:04AM (Unverified) said

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I think WAR will do ok - I'm a recent subscriber, and I'm quite taken with the game. PvE quests are generally simple and fast (which is a great thing unless you're the sort who actually *likes* grinding for NPC kill / item collectors), the RvR is absolutely oustanding, and the devs are constantly working on the game. There is a ton of stuff to discover by simply wandering around, and it's got a good sense of humor about it all. It's a great game to play if you can't devote hours of time per week to online play.
Which leads me to another game I was pretty fond of for many of the same reasons - TR. I actually quite liked it as well, and I'll be sad to see it go. I liked the fact that on TR I could jump on for 30 minutes or so, a few times during the work week, and have a good time without feeling that I needed to grind my way up in levels. The control points ensured I could always find a fight, if I wasn't interested in doing more than simply killing Bane.
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