DC Universe Online's senior producer Wes Yanagi
recently spoke with Gamasutra about a ton of things related to the supermen title, but the big question asked was related to RMT. While he couldn't say whether or not the game would be based on a subscription or microtransactional model, Yanagi did say he thought microtransaction models had huge potential. To illustrate his point Yanagi brought up
Free Realms, saying that SOE will probably see a financial success there. This
echoes many opinions convinced that
SOE is testing the waters with
Free Realms in order to see what does and doesn't work in a western market.
To us, it sounds like there's a fairly good chance we'll see some kind of microtransaction system for
DC Universe Online. And why not? Superhero games with lots of costume customization make for good itemization, such as the
Cyborg Booster pack in City of Heroes.
It wasn't all RMT and business model discussion, though. Yanagi also brings his the team's desire to finish all the game's features before it ever hits beta, which we think is a wonderful idea. Between bad beta experiences and their effect on games and seemingly half-cooked features in launched titles, it's nice to see developers paying attention.