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Reader Comments (21)

Posted: Dec 28th 2008 4:54PM Abriael said

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Well, it's to be said that Blur studio is probably the best in the world at making cinematics. Their Dawn of War intro has made the gaming history.
Blizzard has always been very, very good with cinematics, but they can't hope to compete with a specialized and highly professional studio like Blur.

Posted: Dec 29th 2008 11:26AM Holgranth said

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Abriael Dispite our brief agreement about Darkfall I have a few more bones to pick with you. First off Mr. Angry is right you have Warhammer so far up your ass right now you are totaly blind and your fanboyism almost rivals the rabid Darkfall types.
Having played Warhammer at release I can say unless it has improved by a factor of ten in the pve department Wrath Kicks its ass completly. The old Kingdom has the best Boss fight in any GAME (Not just mmo) EVER.

However there is no point (As Jack tried to ) to point out all the amazing things Wrath has because you SADLY are exactly what you like accusing us of being, you are a deleuded crazed drooling fanboy who can't see the wood for the trees.

Wrath is the BEST pve mmo PERIOD.
Wrath has the best lore for an MMO PERIOD with War a close but no cigar second.
War is the best PVP mmo PERIOD with Wrath haveing a VERY stong showing with wintergrasp Grizzley hills and Strand of the Ancients.

Get your head outta Warhammer Online's Elf slut ass and around those simple concepts!
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Posted: Dec 29th 2008 12:34PM Holgranth said

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Quick clarfication before you jump down my throat by lore I should have said "Presentation of lore" while Warhammer universe has better lore and Warhammer online did a better presentation than vanilla wow and even BC, Wrath uses phasing to bring the lore to life in ways Warhammer can't hold a Candle to.

Yell all you like facts are facts.
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Posted: Dec 28th 2008 5:30PM (Unverified) said

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The cinematic is really, really good. I've been playing since launch and I still take time to watch it sometimes.

Posted: Dec 28th 2008 5:56PM Scopique said

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I agree with Abriael. The WAR trailer was a real trailer. The WotLK trailer was a whole lot of long-shots. While technically, they're both fantastic, the content of the WAR trailer was far superior.

Posted: Dec 28th 2008 7:41PM (Unverified) said

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Too bad the game wasn't...
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Posted: Dec 28th 2008 9:17PM Abriael said

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Too bad it is (stress on the present tense).
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Posted: Dec 28th 2008 10:54PM Mr Angry said

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There is no way in hell WAR is a superior game to WoW right now, you'd have to be retarded to maintain this point of view.

While WAR might come on in the future, (note future tense....), it's miles behind what the 11 million odd customers who subscribe to WoW right now love.

The WAR trailer is the better trailer, but they could have done with adding that same polish to the game. It's not miles ahead of that WoW produce, and given that it's viewed maybe one or two times, it's obvious Blizzard have the value against effect very well, after all what they did, did manage to sell a record number of units....
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Posted: Dec 29th 2008 12:21AM (Unverified) said

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@Mr Angry:

Again the touting of numbers is all people use to say that WoW is better than WAR?

Was American Idol better than Firefly? No, but more people watched it.

Is McDonald's better than Chilies? No, but more people go to it.

Is Fox News better than CNN? Hell no, but alot of people watch it.

My point? Quantity does not equal quality and I can guarantee that WAR is better in quality than WoW is, yet WoW has quantity.

P.S. WoW has already launched in Asia, in particular China, Korea, and Japan. WAR is launching next year in Korea and than we will see how many people jump on that train.
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Posted: Dec 29th 2008 1:02AM Mr Angry said

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OK then Mr Pickles, let me know another yardstick to measure quality, and I'll hear what you have to say. Right now you are saying that 11 million people have got it all wrong, and they should be playing another game if they want a better quality experience?

Right now, I have a hell of a lot more fun playing WoW with the limited time I have, than to have to lower my expectations to play WAR.

In a similar way you can argue that you argue that popularity doesn't equal quality, you've done nothing to argue that popularity can't be attributed to quality either, so I can't concede on the McDonalds argument. I could say that Ebay is worse than other online auction sites, because it has more people use it? That makes no sense....

I'm interested to hear what your guarantees are on WAR, as from what I've experienced first hand, and hear a lot here, they are running out of time to turn this around...
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Posted: Dec 28th 2008 5:35PM (Unverified) said

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There is no way the Warhammer video was better than the Wotlk intro from a technical standpoint. Blizzard internal team is so damn good now that even specialist CGI studios really don't have a chance. Hell even Square Enix should learn from Blizzard.

Whether which video was the better one from a story perspective or how it played out is subjective and I will leave it be.

Posted: Dec 28th 2008 5:48PM Abriael said

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Please. Under every technical point of view (from storyboard to direction, to lighting and complexity) the WOTLK one didn't even come close. The only word that can define it is "banal". It didn't really tell any story. Was just an inconsequential mash-up of effects that tried hard to be epic and in the end failed.
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Posted: Dec 28th 2008 5:45PM Graill440 said

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Even subcontracted, there was way to much time wasted on the cinny. All the time and resources should have went into the game. The results speak for themselves.

Posted: Dec 28th 2008 5:50PM Abriael said

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What results? Warhammer is a great game. Simply put. you might as well start to get over it :D
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Posted: Dec 29th 2008 12:14AM TheJackman said

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If Warhammer was only half so good like the cinematic it was a hell of the a game but sad part is that after the cinematic end you are having you hopes up and get a real boring pve xp..... oh and some pvp that does not do much to make the game better.

Wotlk content is so much better them the complete WoW content before include the BC. just the new way to show changes (and some pretty big ones) in the zones without going to instancing will change the world of the MMOs for every.

Posted: Dec 29th 2008 1:56AM Abriael said

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Ignoring Mr. Angry's wow fanboy dribbles, since he has no idea of what he's talking about.

I'm sorry to have to rain on your little parade Jack, but WOTLK adds absolutely nothing new to wow or to MMORPGs, it's simply a very banal sub-par expansion coming from a software house that didn't have a new idea in several years.

Warhammer is simply more innovative, better content-wise, has a MUCH better backstory and background, and is ultimately more fun. maybe one day people will see beyond their wow fanboyism and notice it. In the meanwhile we'll laugh at them while we're having fun in RvR. Something they'll never have.
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Posted: Dec 29th 2008 7:32AM TheJackman said

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Abriael I think you are way off. And its clear that you did not play Wotlk like if you did you will known it did add apart of content a lot of new things to WoW.

Hundreds of interesting and varied quests and not just the crap of go kill 10 of this and 5 of that and bring me some loot of this and that that is warhammer all about.

New in Wrath of the Lich King are numerous quests in which you complete objectives at the controls of a mount or vehicle. Quest-specific rides include dragons, mammoths, airplanes, bipedal mechs, and even a giant. The controls are slightly different for all of them.

Great-looking environments unlike the boring environments and disconnected zones where they not even allow you to fly over them of warhammer.

Your actions have an impact on the world around you!! Thats right some quests change the zone you in like for example unlocking fly patchs and complete bases!

In addition to the heroic-difficulty dungeons, there are a handful of larger "raid" dungeons for groups of 10 and 25 players that are designed to cater to more experienced players. The challenge ramps up considerably in raid dungeons, there are achievements you can unlock by, for example, defeating bosses in less than three minutes

The game overall exposes you to some interesting Warcraft lore!

If you're more interested in player-versus-player encounters than in quests and dungeons, Wrath of the Lich King has you covered, too. There are a number of PVP-oriented quests scattered throughout the world for which you can earn experience, honor, and gold on a daily basis. There's also a new attack-and-defend battleground that incorporates siege weapons, and then there's the icing on the PVP cake: Wintergrasp. Large enough to support battles between hundreds of players simultaneously, Wintergrasp is a region that exists solely so that the Horde and Alliance can fight for control of a large fortress in a battle that rages for up to 40 minutes every three hours or so. The goal for the attackers is to knock down the walls of the fortress using siege weapons, get inside the keep, and activate a titan orb. When enough players show up to make the battle worthwhile, it's arguably the most fun you can have in Wrath of the Lich King. Unlike traditional WOW battlegrounds, Wintergrasp is designed in such a way that even players who haven't reached level 80 yet can contribute, and if your faction is underrepresented on the battlefield, you'll automatically receive a buff that keeps things competitive.

And 100s of new armor pieces and weapons so that not everyone look the same like in Warhammer!

And many content to come still for free in patchs!

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Posted: Dec 29th 2008 2:11AM Mr Angry said

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Abriael, you have WAR jammed so far up your ass you can't even see beyond it now. You've lost pretty much all your credibility here.

To say WAR has a great backstory, yep it has, but it's not communicated in the game whatsoever, it's a concept right now.

I got sick of WAR having to repeatedly raid the same keep layout over and over and over. Not sure you've tried WoW recently, you comments indicate that you've been a one game guy for too long.

So fanboi right back at ya there dude. Innovation see DAoC hmmm..... Content-wise see WoW.... Backstory see LoTRO, fun....see any game that an elitist snob doesn't try and defend in the face of damning evidence that the game is a husk of what it should be.

I'm sitting here chuckling right back at you dude, just get some fresh air or time away from WAR then appreciate the MMO genre for what it is, hahahah innovation, sorry that really got me....

Posted: Dec 29th 2008 6:10AM Abriael said

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Unfortunately, my dear wow fanboy, I have to rain on your silly parade just another time. I played almost all MMOs released since ultima unline and several MUDs before then, so I think I enjoyed the genre quite a lot more than you. With your bigot wow-fanboyism you can't really criticize anyone's credibility here, because you never had any.

Warhammer's backstory is plenty communicated. If you can't read it's not the game's fault (and looking at some of your comments here it's pretty clear that you have problems at understanding some basic english). There's nothing new to try in WoW, besides some stale PvE and some totally meaningless PvP minigames that can satisfy little else than kids.

You can drool all over yourself all you want, but you can't change the fact that as of innovation, as of the quality (and quantity at launch) of content (and in this case of the cinematic), as of the backstory and basically everything else, your beloved wow simply doesn't even come close to compare. Feel free to continue to play it with the rest of it's pre-teen population. After all there's plenty people in the world that live lieing to themselves. You can continue doing that as well, putting up a blindfold and pushing your fingers in your ears repeating to yourself that wow is the best MMO out there. It won't make it come true, but if that's what floats your boat, by all means, carry on.
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Posted: Dec 29th 2008 8:54AM (Unverified) said

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Oh, the WAR back-story is there. Too bad it's poorly communicated, or in more instances, they've taken a rich universe, filled with lore, and reduced it to almost irrelevant, bland non-existence. Mythic assumes too much. They take the fact that the franchise has such a rabid fanbase, *OF WHICH I AM A PART*, and expect to limp along based on that. I'm not, however, as so blindly apologetic as most Warhammer fans. The game is a clunky, uninteresting mess. PVP is lame, repetitive and boring. PVE content is almost nonexistent, and what is there is mostly irrelevant.

In all honestly, I think I may just have expected too much. When one considers the universe from which Mythic has to draw their content from, the mind reels with the sheer possibilities. Yet Mythic did the unthinkable; given all that, they created a game that doesn't make you care. Aside from the exceptional graphics, the game is so mediocre and bland, it's near impossible to care about most anything that occurs or must be accomplished.

So, great cinematic. Really top notch. If they'd managed to put a fraction of that heart and life into the game itself, perhaps people wouldn't be leaving in disgusted droves.
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