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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (2)
Posted: Dec 18th 2008 3:04AM (Unverified) said
Okay, this is fast becoming annoying to me. Probably, admittedly, because I don't own, or care the least about, an X-Box 360.
Why the need to continue to push the X-Box live system as the poster child for this "game mechanism"?!
It's not really a part of any game, is it? As I understand it, it's just an overlay, or a scrapbook that you keep on the side. (Do correct me if I'm mistaken here)
Why not acknowledge a game such as Star Wars Galaxies, that's had a badge system implemented since it's launch in 2003?!
Or better yet, track down the origin of such a system. Where did we first see it, and can it be traced to the boyscouts, the military, or something else?
- Might even make for an interesting article...
But for the love of god, until persistent worlds actually have a proper place on the X-Box, why hail that, over actual mmorpg's?
Sorry for ranting.
I would actually like to see an in-depth article on badge systems, tracing it's history.
Posted: Dec 18th 2008 2:53PM (Unverified) said