Near the end of last week Mythic Entertainment
added to the momentous announcements across the industry at large by dropping the first part of an enormous patch to Warhammer Online
. Patch 1.1a began the road to newly revamped systems
for the game, and our chat with Mythic's Drescher, Gershowitz, and Wheeler
revealed numerous components of the future WAR
. Now Mythic has furthered that path by releasing Warhammer Online Patch 1.1b
. Servers went down early this morning, and the company expects them to be live again by 1pm EST.
Despite the change from a to b, this patch isn't nearly as big a deal ... unless you're a fan of the Nordenwatch scenario, which has been offline for a few days. The 'watch is now back online after a fix. The developers have also continued to tweak open RvR
, trying to get the reward systems right. Reward, XP, and influence have all been added for attacking and defending Fortresses, making the end-game situation that much more worthwhile. Renown gains when engaging in oRvR are now tweaked as well, with Renown gain based on the differential between a Player's Rank and their Renown Rank. Diminishing returns are now a part of the system as well to reduce farming. Check the full notes for an example
on this and some further explanation of the systems change.