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Reader Comments (15)

Posted: Dec 11th 2008 9:42AM (Unverified) said

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Yeah, I think I will be a player of Warhammer for a long time to come if the keep on doing stuff like this. I really appreciate the transparency and I just get the feeling that they care a lot more about their players than Blizzard ever did.

Posted: Dec 11th 2008 10:11AM Jesspiper said

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Funcom, I hope you're taking notes.

Turbine, pat yourselves on the back because most of the industry is still trying to catch up with your standard of free content and polish. Never rest on your laurels though.

Posted: Dec 11th 2008 10:20AM Lethality said

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Uh, all they are doing is finishing their beta on the susbcriber's dime. Nothing more, nothing less.

This is all the same stuff they would have been doing if they had not launched and held back... but they HAD to launch to get money in the door. However, now the players are paying for incomplete software.


Posted: Dec 11th 2008 11:38AM Valdur said

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All I see is they are completing their game to bring it to the state it was supposed to be at launch.

Like AoC this game will need at least six months to be completed.

Posted: Dec 11th 2008 1:16PM Abriael said

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With a laugh at the usual bashing that of course comes always from the usual, biased direction, an hint: the Keg's End event has been available for a week already on the test server, so if you're curious, you know where to look :D

Posted: Dec 11th 2008 2:19PM (Unverified) said

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I find it funny how all of those fanboi's from WoW have the nerve to ever comment on WAR's launch. If I remember correctly WoW's launch was much worse with terrible game instability. I hear "oh, you are just paying for an incomplete game still in Beta"....um...what do you think we all paid for when WoW launched!! But because the choices of mmo's on the market today surpass the options players had back in 2004, the biased, fanboi complaints and hatred for WAR continue. There will never be a game launched that is completely ready....I repeat....NEVER!!!!...Hell, windows Vista launched incomplete and unstable until SP1...So, for all the ignorant people out there who continue to bash any game that isnt WoW, I will dumb down my final piece of advise....uuummmmm...don play WAR and go play WoW cuz u gotz mad skillz and plays a betta game:)

Posted: Dec 11th 2008 7:00PM (Unverified) said

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They are truly trying to create a WoW competitor. Kudos to them! Unfortunately, their game is a little too much like WoW for many of the non-WoW playing crowd, and it will forever be branded as such due to the visual style of the game, which is unfortunate.

Myself, I'm playing WAR sure, but once Darkfall lands I'll surely be jumping ship for that Titanic. I'm pretty sure I'll have a place to return to, thanks to attitudes like the one expressed in this interview.

Posted: Dec 11th 2008 3:29PM JeremyT said

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What is it about MMO players that we've come to accept - even expect - that these games will be incomplete at launch? Of course compromises have to be made over the lifetime of a project, but in the case of WAR they slashed key features that had already been heavily promoted.

So Mythic is now finishing the core game before working on the expansion. Honestly, though, could they have gotten away with doing anything else? Would consumers really have been willing to pay more to see these cut features in a future expansion?

Given the heavy competition in the MMO market right now, I really doubt it.

Posted: Dec 11th 2008 3:46PM (Unverified) said

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But to expect anything less than an incomplete game at launch is unrealistic. No game has ever launched 100% complete. If this is the case than dont play PC games...period!!!...case in point: The witcher, Neverwinter nights 2, the recently released Fallout 3 has bugs, and I can go on and on when it comes to PC titles that have been release before being perfected. Hence, the reason we have the word patch. If we never needed to patch software then the concept wouldnt exist. If you can name an mmo that has ever been released 100% ready, I will admit my error in judgement, but you wont be able to and never will be. So, every mmo that comes out from now until the end of the genre will be plagued with pessimism and foulness by the player base because they cant accept reality.

Posted: Dec 11th 2008 4:31PM (Unverified) said

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Bugs are bugs, missing content is another story entirely. You're also forgetting a key difference between WoW's launch and WAR's: Blizzard didn't expect it to be huge. Mythic expected more subs than they got at launch and are now feeling the consequences.

I'll give credit where it's due, WAR had a very very smooth launch, but the point is that they cut LARGE amounts of content right before release. They of course need to make sure that all of that stuff gets in before they even wory about an expansion. It'd be like Blizzard releasing a new expansion before even rolling out a confrontation with the Lich King.
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Posted: Dec 11th 2008 4:46PM JeremyT said

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Well, here's the thing with that. If you can't meet or exceed consumer expectations, they're not going to buy your product.

Furthermore, if you release a game that's incomplete, the people who do buy your product are going to be frustrated, and a good chunk of them will simply quit and never look back. The old adage is very much true: you never get a second chance to make a first impression.

These content updates are still good to have, don't get me wrong; I just don't think there's anything remarkable about the fact that they're included as part of the base subscription fee. In fact, I would consider it remarkable if they weren't.
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Posted: Dec 12th 2008 4:59AM (Unverified) said

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In the original plan for launch, the capitals were designed to be like the fortresses are now. More like keeps and less like the massive cities the Chaos and Empire capital are now. So yes, they were cut out cause they represented the original plan and didn't match with the living cities the other two became.

The only missing content we have atm are the 2 DPS classes. Anything else is added content.

If we are talking about design flaws, then we have something to talk about. Crying about "cut content" is about half a year Olde stuff. Don't you know it's "The fortress battles R broken!" now?

Also I'm being constantly told that I don't have fun in the game, and that nobody plays it anymore. Daemn! And there I was thinking I was playing a game having fun.. :o
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Posted: Dec 11th 2008 5:07PM Crode said

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So what parts of WAR do you consider incomplete from release to now? Features are just that, features. All features are not needed to release a game. The game was overall working and fun from release so I don't see what the complaining is about.

Posted: Dec 11th 2008 6:52PM (Unverified) said

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You haven't done any large scale T4 ORVR have you?
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Posted: Jan 9th 2009 6:03AM (Unverified) said

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My initial impression of this game was "it's WoW with better character models" well.. because of that I played till around 30 then jumped for WotLK because "If I'm playing a WoW look alike why not play the real thing?" I thought "11 million players can't be wrong" and "It's been a long time"

well... let me say this. It's not the same... I tried to like WoW.. tried to see what was so great about it. Leveled to 55 and got a look at the death knight.. I was wrong.. it still eludes me why people like WoW and I've played almost every mmo out there at one time or another. I just "forgot" how plain the game was for me. I honestly think people just learned to like the style and have a hard time leaving it like an old friend for something new and different.

War IS fun so is WoW I'm sure... if you can get past the colors and uninspired vanilla wow and rather eww burning crusade. Never got to Northrend I hear good things but... I don't think the price of pain is worth the reward. Perhaps one day I'll look it up again but in the meantime I have the honor to play the best pvp(rvr) fantasy mmo ever created.

The game is different than any before. The focus is different. Think about it, mmo's started almost entirely in pve and even now that rule holds strong. War's focus is on the conflict(which is truly never ending in this universe) and does that aspect better than any before it. Each class is truly iconic. Even if you can find functionally similar classes on the opposing faction the aura is completely different for each. This isn't easy.. but lends a lot of weight to the game for me. The updates are frequent and timely. The events well thought out. Just from what I've experienced so far with added content is impressive. This game has come far from the closed beta to open and even from initial live. I can only imagine what the future holds. I think we're in for a treat.

Maybe it's not for everyone but it is undeniably very good at what it does. As is WoW for those it's aimed at(which it seems isn't me) This game deserves any laurel it receives. Especially considering it just came out(yes I've never seen a complete MMO at release either and the argument that you have to match polish just baffles me since I honestly don't beleave it's possible at launch)

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