| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (32)

Posted: Dec 11th 2008 8:21AM Idle said

  • 2 hearts
  • Report
I'm happy with the changes. They seem to be really good about figuring out what is working and what's not and making the necessary changes.

Posted: Dec 11th 2008 8:32AM (Unverified) said

  • 2 hearts
  • Report
I began playing WAR at it's launch, but i stepped away because at the beginning it felt kind of unpolished. It's now moving forwards in lightning pace and i can't help but feel more enticed to play by every update that comes along.

However with more content being added, that means there must in turn also be polish and balance added onto the added content as well.

But as a former player, i see they're going in the right direction with the updates: Trying to get people into open RvR, nerfs/boosts to damage and abilities. Balancing issues are a constant problem though so i think we can expect more changes down the line obviously.

Now the only things left for me to get back and stay forever is - The remaining 2 melee DPS careers for the Greenskin and Dwarf races, the character growth system and more PvE content ála WoW (instanced dungeons for pretty much all levels that is also rewarding enough).

Perhaps another change i'd like to see in WAR is how the game feels and allows you to do. For example, you can't ride other races mounts. While it does make sense it takes away from the personal flavor the dye and trophy systems were all about. So maybe WAR is a bit too "serious" in a way, but then again - Would i rather have that or something that is just beyond ridiculous?

Posted: Dec 11th 2008 8:37AM Buckshot said

  • 2 hearts
  • Report
Chopper and Slayer are not coming anytime soon, would be cool though.
http://www.massively.com/2008/12/11/no-new-careers-any-time-soon-say-the-warhammer-developers/
Reply

Posted: Dec 11th 2008 8:35AM Buckshot said

  • 2 hearts
  • Report
Never left, still love it. Best PvP in any MMO since pre-nge Star Wars Galaxies. More bonuses for killing fools? Loves It!

Posted: Dec 11th 2008 8:39AM Minofan said

  • 2 hearts
  • Report
Still playing, just about.

I'm liking all of the devs' enthusiasm and rate of updates, but WAR just doesn't excite me like other games do.

E.g. Every Christmas I manage to get a J-RPG of some kind and, without fail, it grips me sufficiently to put in a horrifying number of hours over the first few days - no matter how generic the tale or mixed the reviews.

WAR just hasn't matched that level of buzz, since maybe the first few days of beta at least, and despite the hours I invest in my character I don't feel I'd really care if I stopped playing WAR...
My subscription expires next week, so I shall be putting this to test and not renewing for at least a few days.

Regarding 1.1 specifically :
An A for effort, but the changes still aren't pushing my buttons...

* "New armor sets" refers only to the same zero-diversity armor graphics with slightly different stats or a proc effect added - I'd have been chomping at the bit for some visual variety, but 99% of these are just R

Posted: Dec 11th 2008 8:45AM Minofan said

  • 2 hearts
  • Report
Hmm - comment cut in half for some reason.

Oh well :

* 99% 'new' armor R
Reply

Posted: Dec 11th 2008 8:52AM (Unverified) said

  • 2 hearts
  • Report
Like with the past game DAOC, all the cool stuff came in 2 years down the line. I can wait. That and I still wonder why I should play WAR over DAOC since they took the DAOC siege model and sucked out all the neat stuff.

Posted: Dec 11th 2008 9:09AM smoke2000 said

  • 2 hearts
  • Report
Played warhammer for about a month and a week.
My entire guild had quit , similar to what happened in Age of Conan. Not because the game was bad or had too many bugs, it just wasn't fun enough and we lacked incentive to do PvP in it. It's also too similar to what we have already seen in other mmo's.
But again , it's a decent game, I'd advise it over Age of Conan and World of Warcraft to anyone.

But it's not for me or my guild, we're still waiting on the next gen Ultima Online (pre-uor)-clone sadly.

Next try will be darkfall, I don't mind paying for every mmo that is released , i'll probably be trying out almost every single one atleast 2 weeks->month.

But to answer the question , I won't be going back to Warhammer , good game , not my kind of game.

Posted: Dec 11th 2008 9:27AM HadesLotD said

  • 2 hearts
  • Report
The RVR influence rewards give you purple gear, but it doesn't have the set bonuses that the ward gear has. It also doesn't seem to provide any wards.

Look, you have to have ward gear to survive the NPC's you'll encounter when contesting a capital city and assaulting the king. You also have to PVE for most of it.

If they were adding RVR influence rewards, the gear should have been the equivalent of what you can get out of Sigmars, Warpblade, Lost Vale, etc and also provide those wards.

Warhammer! Grind is Everywhere!

Posted: Dec 11th 2008 9:30AM (Unverified) said

  • 2 hearts
  • Report
I played through my 30-day sub on Warhammer, and actually didn't make it that long. I'm not blaming the game, because it was quite a bit of fun. I just never felt attached to my character.

Cities and PQs seemed empty, and I've never been a huge PvP'er - WAR didn't bring me any closer - so it just sort of died away for me. It isn't the first time this has happened in a game for me, but it usually happens in single-player RPGs. I'll get about 2/3 of the way through, and I just lose connection to the story or characters and never pick it up again.

I probably won't be going back. Glad to see it's moving forward, and I hope it solidifies it's place with WoW and LotRO as the top fantasy MMOs.

Posted: Dec 11th 2008 9:46AM rgoff31 said

  • 2 hearts
  • Report
I didn't finish my first month. I'd been in the beta and I just lost interest. Nothing wrong with it, it just didn't draw me in. I didn't got back to anything, and I've been WoW free for almost a year. I'll probably put a few months into EVE Online again after they fix those issues.

Posted: Dec 11th 2008 10:09AM (Unverified) said

  • 2 hearts
  • Report
I’m playing and I’m sure the regulars here know exactly how I feel:

Enthusiasm and new shineys are great, IF AND ONLY IF the current design is working as intended. Adding more crap to something that’s got busted hardware is beyond dumb to me. It’s like some ghetto kid putting a paint job and LCD TVs on a car that has brake issues and transmission problems. What’s the GD point?

They literally have until the first of the year for me. If they claim another “increased server stability” and then I take part in another fortress siege that crashes the server, I’m done. I enjoy their enthusiasm, but I want more communication about the servers and what we can expect them to handle, or what they THOUGHT it would be able to handle. Every. Single. Server has this problem. Every one. WTB T4 beta plz.

I’m not saying I’m not excited for new Orvr inf system and w/e, but the Orvr they’re trying to encourage is god damn broke.


Once it’s fixed though, I’ll be Mr. Angry’s dreaded WAR Fanboi, b/c other then that glaring, annoying, discouraging issue, the game is great for me.

Posted: Dec 11th 2008 11:52AM Mr Angry said

  • 2 hearts
  • Report
Bring it on.... :)

They make the game half decent, get player levels up a bit, add more customization, make PvP fun, remove the linear funneled content nature of PvE zone, I'll probably be right there with you, but I acknowledge they've got their work cut out, and they definitely pushed this out too early. I was expecting the removed capital cities by now at least.

It's just feels like a bunch of COD maps with a MMO/Tabletop theme right now, they need to create a better feeling of world, they need to introduce metrics to make sieges and PvP more varied and immersive.

It's like they made the game, but forgot to breathe the life into it, the same life that makes WoW so compelling, and the same with LoTRO.

Finally, I'd like to pick up on a point mentioned before with reference to another article, customization. I don't feel unique in the slightest playing WAR, something that I feel with WoW even though it's limited.

I really felt this was the game best suited to having a classless system of skill points, level, build, fight type of deal, but they've largely railroaded this process and made it like any other MMO, which I feel was a wasted opportunity and would have allowed WAR to stand apart.

So not really hating on this, I just am really disappointed with what's out there right now, given the strength of the IP. I'll resub tonight and give you my honest opinion as to what I think of these changes, as I can't comment without experiencing them.

Anyway, I've reserved my wrath for SOE and FunCom this last week, but don't push your luck!
Reply

Posted: Dec 11th 2008 10:07AM Lethality said

  • 2 hearts
  • Report
I am not sure why developers (and the players that believe them) think they can fundamentally change the game on a dime.

This isn't bug fixing... this is trying to tone down a design flaw, and as anyone can tell you, reactionary procedures on this scale will fail every time.


Posted: Dec 11th 2008 10:18AM Jesspiper said

  • 2 hearts
  • Report
It would take nothing short of a miracle for me to go back to WAR. It's nothing like DAoC or traditional Warhammer Fantasy Battles, so why would a fan of both those (ie: me) play a game that was supposed to be a marriage of both, but ended up nothing like them?


No point wasting my time with WAR when GW2 is in development. MoM till then!

For those who enjoy WAR have fun, but all those I know who tried it and went back to LOTRO/WoW aren't going to be returning to WAR, myself included.

Posted: Dec 11th 2008 3:30PM JeremyT said

  • 2 hearts
  • Report
No, I won't be coming back. At least not yet.

I canceled after my first paid month was up. If they had managed to get this patch (especially the new classes) out before I had to decide on a second paid month, I might have stayed around a bit. But now I've moved on, and WAR just hasn't done enough to convince me to give it another try.

The game just felt entirely too much like WoW for my tastes, which I could have forgiven if it was done well enough. But, from my perspective, it wasn't.

Posted: Dec 11th 2008 10:51AM (Unverified) said

  • 2 hearts
  • Report
I also played for about a month before quitting. Everything was fine... looked ok and played ok. But i couldn't stop thinking, WoW does this better.

I think that's the fundamental problem. It lacks any sigificant individuality, and everything it tries to do, WoW does better. I felt like i had stepped back several years in gaming terms.

Perhaps they'll slowly carve out their own space in the gaming market, and create some truely unique gameplay. But for now... no thanks.

Posted: Dec 11th 2008 10:52AM (Unverified) said

  • 2 hearts
  • Report
Like some other people have said, WAR just didn't draw me in. I was having a good time, and I thought the game played and looked great. But even though I was playing on a server with a lot of people, I rarely ran into other people, which was a problem with the public quests and open RVR. It felt like a solo game to me unless I was constantly queued up for a scenario. I'll give it a try again in the future, probably.

Posted: Dec 11th 2008 11:49AM Mr A said

  • 2 hearts
  • Report
I won't be returning to Warhammer Online because it's not really Warhammer. It's just a cartoony parody of Warhammer, and that's not going to change.

Posted: Dec 11th 2008 12:24PM Jesspiper said

  • 2 hearts
  • Report
Couldn't have said it better myself. Honestly for my Warhammer fix I'd rather roll dice and push metal miniatures across a table and save my MMO energy for LOTRO/GW.
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW