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Posted: Dec 9th 2008 2:15PM animagnum said

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"If it fails, it means that we're not really as ready for something different as we all claim."

Really? This statement makes the assumption that the game will actually be good. What if the game is no fun? If it is a total flop, does that mean players weren't ready to embrace a game that wasn't fun?

Let's wait and see what the game is like before we place the blame on stubborn players for its (potential) failure.

Darkfall is and will most certainly be an important game just as any ambitious project is important to the genre.
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