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Reader Comments (5)

Posted: Dec 6th 2008 9:42AM (Unverified) said

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its a good idea. but they should have made it so, that you dont enter a concrete system but a constelation or even a region.

this way the players would still have the tactical freedom to choose the battle field.
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Posted: Dec 6th 2008 10:58AM (Unverified) said

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Merkur,

The way it should work is that it's no different from EVE's normal gameplay, in other words players won't be logging in to a separate PvP server. What happens after the server request would be transparent to the players -- basically, behind the scenes CCP would divert additional resources/servers to the given solar system(s) that they've been notified will be contested.

It's not an ideal solution for the lag, but it's an option they've made available to the players.
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Posted: Dec 6th 2008 11:04AM (Unverified) said

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I didn't log in to the Fleet Notification page since I'm neither a CEO or Director, but you mentioned if players can specify a wide area or if it's more concrete. I can't confirm how the system works right now as I don't have access myself.

For any readers who've tried this, can you specify a region or several systems, or do they limit you to one solar system?
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Posted: Dec 6th 2008 7:38PM (Unverified) said

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Egdan, you misunderstood me - of course there is no extra pvp server! its eve! single shard ftw!

and yes you need to specify a single solar system on the fleet Notification page. you cant add a constelation or a region, just a single solar system - tho you have a comment field where you can state additional systems
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Posted: Dec 6th 2008 7:46PM (Unverified) said

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Merkur, sorry about that. Wasn't sure how familiar you are with the game, hence my two responses. (A fair number of our readers check out the EVE articles but don't play, so just wanted to be clear. No offense intended, of course.) I definitely agree single shard does make for an interesting setting.

Thanks for the info about the limitations on the Fleet Notification system.
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