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Reader Comments (4)

Posted: Dec 2nd 2008 7:41AM Lethality said

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They had their chance to get it right - before launch.

Why would anyone be excited that they're delivering what they should have after THREE MONTHS of paying blindly? I'm not even talking about the classes... simply the attempted fixes to their broken game.

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Posted: Dec 2nd 2008 7:53AM WARXion said

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OMG! It's a MMORPG! The most complicated game type... you can't develope a totaly complete game! Nobody can do it! Just look at World of Warcraft, the Blizzard still developing it since 2004! Warhammer Online had the smoothest launch ever in the history of MMOG-s I think.

So what else I can say? Well... just like on the National Geographic Channel... Think Again! ;)
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Posted: Dec 2nd 2008 7:59AM Lethality said

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There's a difference between developing and fixing.

There are CORE game design flaws within Warhammer, just like there are in Conan, that prevent it from being "fixed". They are interwoven too deeply. The game will remain what it is, no matter what they try polish enough to make it shiny... it will not make it a good game.

I'm not saying some elements of it aren't fun, but it will never be a complete gameplay experience and never, ever have the longevity of what an MMO should.

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Posted: Dec 2nd 2008 10:53AM (Unverified) said

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That's all your opinion. I completely disagree, as it gives me hours of fun, and more then what I'd hoped for in an MMO.

I'd like some small things changed, but overall I wanted large scale epic PVP w/ game efecting outcomes, some immersive PvE (w/out making it an lolasiangrinder), and things to do and explore durning down time w/out having to spend hours traveling large continents. WAR delivers on that for me.

I think the game will be a top tier MMO for a long time, and if they keep up w/ the dedication and listening to their players the way they have over the first 3 months, it'll come faster then I expect.
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