| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (10)

Posted: Dec 1st 2008 6:13PM (Unverified) said

  • 2 hearts
  • Report
This is precisely the reason why I won't be buying another NCSoft MMO again.

I won't waste my money or time on a MMO they haven't at least tried to scale down and restructure before shutting down.

NCSoft have shown on two occasions that scaling down isn't an option for them. The game either performs as planned, or they shut it down. They don't settle for anything else.

Posted: Dec 1st 2008 6:26PM (Unverified) said

  • 2 hearts
  • Report
Is this a rebuttal to Zenke's softball "interview"? Because that didn't clarify things at all, and this would have served better as a head-to-head feature (I realize that Michael doesn't necessarily agree with it shutting down either).

You know how MMO companies always say that the 800 lb. gorilla in the room (World of Warcraft) is good for the industry as a whole? Well, all these MMOs that recently shut down is only good for WoW - why would anyone invest their money and time in a game that will shut down? And NCsoft has two of them? Get the hell out of here. The costs for keeping the servers running would have been marginal compared to the costs to date, and this is a serious blow to their reputation as no one is likely to try any of their products except for Guild Wars. An executive said he wanted players to think of NCsoft as "that great MMO company" than "that Korean game company" - not likely to happen now.

Posted: Dec 1st 2008 7:00PM (Unverified) said

  • 2 hearts
  • Report
Say what you want about SOE, but at least you know that their MMOGs will still be open two years after launch.

Posted: Dec 2nd 2008 1:30AM Seraphina Brennan said

  • 2 hearts
  • Report
Indeed. For all their faults, they certainly keep their games going... almost no matter what. Can't say anything bad about that.
Reply

Posted: Dec 1st 2008 11:20PM (Unverified) said

  • 2 hearts
  • Report
It doesn't take much knowledge in corporate management to know that the Development Team were most likely trumped by the Corporate-level managers at NCSoft in their outlook on the game's success or failure and its future. It's not uncommon for two different tiers of management to have goals in two different directions. Obviously it makes them look bad in the public's eye, but most MMO companies don't care much about that aspect, unfortunately.

Posted: Dec 2nd 2008 1:29AM Seraphina Brennan said

  • 2 hearts
  • Report
I agree, and it's why I'm putting the staff of TR in the same boat as the players. We're all up the creek on this one thanks to NCsoft, especially the staff of Tabula Rasa who have been nothing but hardworking and inventive in their attempts to keep the game noteworthy. I, personally, was really looking forward to that FPS camera view, and it was probably going to lead to me re-subscribing when it came out.
Reply

Posted: Dec 2nd 2008 1:10AM (Unverified) said

  • 2 hearts
  • Report
I was looking at Aion but after this....NOT.

I mean I understand that they are in the business to make money but they way they have handled their last two games is really pathetic.

NCSoft can leave the western market for all I care at this point. They brought us (published) one really good game, Guild Wars.

Other then that they have been f**king the pooch in our market first by letting "bots run wild" for years in Lineage 2, then not adjusting the L2 XP tables until just recently so they are sane, let that idiot Lord British run everything into the ground while he was playing spaceman, pulled the rug out from under AA and now TR after claiming everything was peaches and cream.

They should have been up front about TR.

Posted: Dec 2nd 2008 7:14AM (Unverified) said

  • 2 hearts
  • Report
To the Author, Colin:

A group of loyal TR players, what's left after the perfectly timed to kill a Christmas comeback pre-Black Friday announcement of Tabula Rasa's shutdown, have been working on saving Tabula Rasa.

Many ideas are being floated. Some by real estate people who can get some cash, others by people who have a non profit that can give them a tax deductible receipt, and another that wants to buy controlling interest by exchange of grassroots marketing the game.

We have some people offering up hosting of the game who own their own hosting company for a number of years. Others offering cash contributions and other still offering bandwidth.

I know this situation looks dire and NCSoft has proven to be stubborn to a fault in the past. Yet we feel we must try, not just for our game but for all gaming and gamers. If we can do this we might just change the way the gaming industry looks at customers, maybe even change the way the EULA is interpreted as a unilaterally binding document on the player without any obligations on the part of the provider. A majority player owned game could just do that.

Of course with TR our goals are to save the game while pay off the debt accrued against the game, and give Taek Jin Kim an opportunity to save face with the board of NCSoft.

I just thought you should know there are people working on a way to fix it.

Our web address is http://changingwind.org/savetr

Thank you for your article and giving this issue some attention.

Posted: Dec 3rd 2008 1:22PM (Unverified) said

  • 2 hearts
  • Report
I played the beta of Tabula Rasa. When the beta period came to a close and they announced they wanted 7 bucks or more a month for this piece of garbage I laughed all the way to the control panel as I uninstalled it.

Posted: Dec 8th 2008 1:43PM (Unverified) said

  • 2 hearts
  • Report
@McGillicutti - Best of luck, sincerely, in your efforts. The Auto Assault community, while not so large as the TR one when the axe came, attempted similar and similarly "generous" offers with low to no NCSoft response.

May your efforts be more productive.

A few of the Auto Assault faithful were frustrated and put those ignored and untapped offers and resources into a new ground-up indie MMO instead.

Apokalypsos is not a $100M game, but it's progressing and has been steady for over a year in pre-production and light initial development. The forums have a TR "welcome" area and we'd be glad to hear your thoughts or at least, commiserate on the death of yet another salvageable, high-potential MMO.

Featured Stories

The Daily Grind: Do you prize MMO stability?

Posted on Jul 30th 2014 8:00AM

Swordsman launches today

Posted on Jul 29th 2014 2:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW