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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (5)
Posted: Nov 27th 2008 9:35PM TehKlute said
One such quest has you questing for food for a prisoner, then you have a choice to give the food to the intel officers who will use it to extract information or give it straight to the prisoner. The officers say they will offer a food for info exchange, and the prisoner says they will drug it and pleads for untainted food.
Theres another one involving reporting a restricted substance trafficker to an officer, but the officer himself may be addicted to the substance.
The TR quests have some mild consequences, such as some nps reacting differently, but nothing game changing. Im sure there are other MMOs that have choices, and single player ones have been doing it for years.
PS. In before wow fanboy nerd rage.
Posted: Nov 27th 2008 10:05PM Graill440 said
faction hits are just cheap, and that what most morality checks control if anything.
Posted: Nov 27th 2008 10:42PM TehKlute said
Combining the complexity of say, Fable's morality system and Warcraft's scope would be a truly daunting task, but if I had to say what the future of MMOs would be I would certainly suggest it to be in that direction.
Certainly something to look forward to though.
Posted: Nov 27th 2008 11:59PM (Unverified) said
When I did it, I was thinking "yeah do whatever to it, gimme the chaingun".
There were a few other quest like that in TR but overall they didn't have any real impact on anything.
Again I will fall back on what I said before. This is WoW we are talking about. There is nothing in this game that goes to the sort of depth he is talking about. WoW is about harvesting points and getting uber loot. That's it.
Bartle needs to stop playing so much WoW, he reads into way to much. :) Didn't he write an article about how he would shut WoW down because he thought it was a horrible game? Why's he playing it?
Play EVE! Lots of moral choice in that game and you don't need an NPC to hold your hand, you gotta figure it out on your own.
I would love to read some of his "observations" after playing a month in EVE.
Posted: Nov 28th 2008 4:27PM Arashikou said
The closest thing WoW had to that was the way they implemented choosing between Aldor/Scryer in TBC, and that only really affected your faction standings (which implicitly changed the landscape by making some NPCs hostile to you) and who would offer you quests.