| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (4)

Posted: Nov 25th 2008 10:26PM halfcaptain said

  • 2 hearts
  • Report
On the whole, I'm pretty happy with this expansion. What I don't understand is why it took so long to introduce visual activation timers on modules, and how I ever lived without them. Weapon grouping is a little less obvious, but hot damn. Gone are the days of ratting in a Catalyst, spasmodically clicking and un-clicking all 8 turrets bajillions of times an hour.

Posted: Nov 26th 2008 12:46AM Wgraves said

  • 2 hearts
  • Report
I love the weapon groups but it would be nice to be able to group any type of (active) modules, such as hardeners, salvagers and E-war equipment.

Posted: Nov 26th 2008 8:24AM (Unverified) said

  • 2 hearts
  • Report
I agree with W. graves. I sometimes use four or five salvager's at a time. At the moment they cant be grouped. Hopefully the weapon grouping system is the beginning, and we will see this expanded to work with all modules.

Posted: Nov 26th 2008 9:32PM halfcaptain said

  • 2 hearts
  • Report
Grouping salvagers would be pretty useful, but like Graves said, a group with an array of different modules could be really, really useful. I'm not sure if it would work all that well, but grouping turrets or launchers with different types of ammunition would be good. That way you can (carefully) pick two or three damage types in a group, to counteract shield or armor reps quickly.
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW