Lord of the Rings Online producer 'not worried about World of Warcraft'

So what's the big secret? Is Turbine employing the power of the one ring? Well, according to Steefel there's a couple of reasons, "Somebody who's really looking for that heavy [Player vs. Player] or [Realm vs. Realm] experience, they're going to go play 'Warhammer.' But if they're looking for the best [Player vs. Environment] game, it's clearly 'LotRO.' Period. Plus, it's 'Lord of the Rings!'" Seems like a solid argument, although none of it would matter if Lord of the Rings Online wasn't an incredibly well-made game.
Steefel even points to this fact when asked why games like Tabula Rasa fail while others succeed, saying, "Consumers aren't so forgiving anymore, and I think that's why [MMOs] are starting to have difficulty." Blizzard certainly played a role in that, although it was bound to happen with time, anyhow.
