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Reader Comments (5)

Posted: Nov 24th 2008 5:34PM Graill440 said

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This isnt capitalism, its greed, and you folks support and encourage this conduct in a game if they can get away with it? Even in WOW i would think there should be some regulation, not that any economy exists in any MMO since resources are infinite.

Without finite resources there is no supply and demand, just the greed of the seller and the lazyness of the buyer, but! who! what! .......you can call that supply and demand! And even say it creates an economy............riiiiight.

I see encouraging the same conduct in an MMO that is causing the real world problems in the USA and other countries is funny, some of those millions of folks playing must be our world leaders and company ceo's taking advice from game sites.

Posted: Nov 24th 2008 7:20PM (Unverified) said

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...really?

I mean, it's a game. There are no significant consequences to how people spend their money in MMOs, therefore there is no reason to have such a strong response. If someone wants to spend a ridiculous sum on a stack of mats, that's their prerogative.

Now, you hint at a great point with your comment on MMOs having infinite resources. I would love for someone to make an MMO with finite resources...or at least resources that scale to the number of people in the realm/server/area. It could have evolving cities that grow as people harvest resources from their enemies and nature, and then craft them into various items. In other words, the world would reflect how developed and advanced the players are.

Tl;dr: An MMO with advancing technology trees a la the Civ games and with finite resources would get my jollies on. Also, calm down Graill.
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Posted: Nov 25th 2008 6:41AM (Unverified) said

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You claim that "resources are infinite," but last time I checked the Auction House there were 16 void crystals and 11 nexus crystals. Prices in the AH are indicative of the demand for particular items.

Yes, there is a never-ending supply of mining nodes, herbs, mobs to skin and items to disenchant, but what people tend to value most is their time. This is most likely the key driver of AH prices. Some players are more likely to pay a higher price for an item if it saves them the time of farming or obtaining the item themselves.
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Posted: Nov 24th 2008 8:05PM (Unverified) said

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That picture made me lol.

Posted: Nov 25th 2008 7:54AM myr said

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Don't flood my market of disenchanted useless-quest-rewards! :(

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