Everyone's got an expansion out right now -- EverQuest II
has The Shadow Odyssey
, The Lord of the Rings Online
has Mines of Moria
, World of Warcraft
has Wrath of the Lich King
, EVE Online
has Quantum Rise
-- there's no end to it, but then that's the point, isn't it?
Well, you'd think that, anyway. Word on the street is that there are already Death Knights at level 80, and all the raid content in Wrath
has been completed. One player reached level 80 in only 27 hours
. Over a year of development for one week of content? Are MMO players just too damned hardcore, or did Blizzard
aim too low? How much content should you be getting for $30 or $40 and your continued subscription, anyway?
There are some folks out there who (to continue using WoW
as an example) are still hacking through The Burning Crusade
's content, or even the classic stuff. How do you think a balance can be struck between those folks, and the crews who have already bested all the Wrath