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Reader Comments (4)

Posted: Nov 19th 2008 10:30AM (Unverified) said

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End of october everyone piled into to SL for a 24 hour protest about OS's thats why use count was up :-p

Posted: Nov 19th 2008 11:52AM (Unverified) said

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umm not to be picky, but isn't thier whole business (not to mention the value of the $L) based on land? And you can't own land unless you (or someone else) has a premium account. So wouldn't it stand to reason that if people are dropping their premium accounts (because they no longer want/can afford the land) it would hurt the LL bottom line? I guess I am confused.. I also wonder what this will do to the value of the $L. With so many new sims being available at a cheaper price, will that inflate the L$ or make it stronger?

Posted: Nov 19th 2008 1:42PM (Unverified) said

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My guess is that LL is deliberately trying to consolidate anything requiring support to as few active accounts as possible, effectively farming out end-user support to those.
Hence things like the "turn openspaces into rentals or leave" strategy and the non-concern over fewer *individuals* being able to own mainland. I think LL would only be overjoyed if they could get rid of all the pesky smalltimers and let a few land barons and their support staff handle all the end-users.
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Posted: Nov 20th 2008 5:52AM (Unverified) said

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Tateru, I wonder why people keep looking at things like premium accounts? I've used SL since 2006 and have never required a premium account, leasing or buying my land from others.
One much more meaningful stat, I believe, is the average number of users per hour. While "logged-in in the last 30/60 days" includes alts, and "hours used" is hard to understand by the media (and people not following SL in general), Average Users per Hour is a nice stat, and shows how the use is growing, and how many people, on average, you can expect.
I've compiled those numbers on my blog:
http://andabata.blogspot.com/2008/11/second-life-average-usershour-mdia-de.html

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