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Reader Comments (10)

Posted: Nov 18th 2008 11:11AM (Unverified) said

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"various small fixes and changes, mainly focused on RvR improvements. But that's probably not what everyone's the most excited about"

GTFO! Hell ya it is! I could care LESS about some stupid event that allows me to play something I don't have to do jack shit for, other then wait an extra 7 days.

The VP fix will give T4 Orvr that push that makes the goals of it more attainable. Finally! I-city will fall on the Averheim server!!! WAAAGGHHH!!!
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Posted: Nov 18th 2008 11:34AM (Unverified) said

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I hope you know that most likely during this event, everyone and their grandmother will be running Reikland Factory, thus the "WAR effort" will be null during that time (even if it is easier to do).
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Posted: Nov 18th 2008 11:47AM (Unverified) said

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not in my guild. If the call goes out to RvR, and you ignore GMs, you're gone. We're very RvR oriented.
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Posted: Nov 18th 2008 1:15PM Abriael said

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Exactly. It depends on people, most definately not on the system or events. On my server open RvR is very active, and it will be even more active now :D
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Posted: Nov 18th 2008 2:12PM Ebylon said

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Did you just yell WAAAAGH for the raiding of a DESTRUCTION CITY?

Come on.
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Posted: Nov 18th 2008 3:09PM (Unverified) said

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lol while i like the playing togather kicking someone from guild just because they dont do what the gm wants seems odd.
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Posted: Nov 18th 2008 3:34PM (Unverified) said

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Nah. It's established upon recruitment. We're not for everyone, and our leaders let people know. No one is rude, or demanding, and there's no power struggle. It's just explained when you decide to join "if you're logged in, and the call goes out, you're expected to be there" No matter what. Dungeons, Forts, raids, liars, PQs, w/e, come in second to defending or assaulting in RvR. It's not "doing what they say" it's accepting that our guild's main focus is always Orvr.

If nothing is happening, you're free to do whatever you want. And they make sure there is an actual need before making the call to arms. Scout the lake, wait a few moments, take the stragglers they can. But if a full WB or two of Destro show up, it's business time.

We’re not even that picky if you suck at PvP. Just that you show when called, and that you make an effort.
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Posted: Nov 18th 2008 5:14PM Solidkjames said

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Not another scenario, they are splitting up the game. It's a fun game but I just grew tired of logging in to an empty game world. The scenarios were the only good place to gain Reknown. Hopefully they fix the ORVR and make scenarios damn near worthless to run. However, the game engine was the biggest problem for me as I couldn't play due to the stuttering problems. WAR is a nice game but needs alot of engine polish and direction.
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Posted: Nov 18th 2008 6:02PM Abriael said

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Forcing people to partecipate in your favourite gamestyle (which is mine too) isn't the way to solve things. If Open RvR isn't desirable enough, the solution definately isn't making scenarios "worthless", but simply to make open RvR more desirable. and Mythic has been working a lot on that.

this not to mention that Reikland Factory is probably one of the best examples of PvP design in the story of MMORPG (not to mention art direction). It's simply a lovely piece of gameplay.
If it's an example of the quality of the content mythic is going to provide for live events in warhammer online, there's a lot to look forward to.
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Posted: Nov 20th 2008 4:13PM (Unverified) said

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@Abriael What server are you on where OPvP is very active? I'd like to switch to that server.
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