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Reader Comments (6)

Posted: Nov 17th 2008 9:05AM (Unverified) said

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This is the latest in posts to inspire me to try out Eve. I'm an auction house junkie in World of Warcraft, a casual player who nonetheless spends probably as much of my limited time making deals as "playing the game." I'm also a fan of certain space sims, notably Escape Velocity on the Macs (and now PC). I can remember more than eight years trying in vain to dual boot the Mac OS in order to run Escape Velocity on a x486 machine. From your description it seems like Eve is Escape Velocity + lots of players + tension from threat of pvp = sci-fi nirvana for me at least. The one recurring question I have relates to how your skill advancement affects the game. Does a higher trading skill make it so prices for raw materials in disparate parts of the galaxy are more imbalanced (ie better deals at X become even better with trade skill 4, etc) or do skills simply add to the number of resources I could trade in or discover? Any clarification on this would be appreciated.

Posted: Nov 17th 2008 9:27AM (Unverified) said

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First of all, Brendan, thanks for the mention! The staff and students are always up for a little Massive love! ;)

Sean, skills won't give you a direct advantage in buying at lower prices than your competitors, but indirectly by allowing you to pay lower taxes, have more open buy/sell orders, issue more contracts and conduct your trading business over larger volumes of space without having to physically move. Drop me a note in game if I can be of additional assistance.

Dee Carson
Director of Operations
Eve University
http://deecarson.blogspot.com/
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Posted: Nov 17th 2008 9:43AM (Unverified) said

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To a certain extent skills in eve branch out from core skills in each skill group. There is a whole group dedicated to trading. Some skills improve at a greater rate than the starter skills before it. For example, Trading lets you have 4 more sell orders at a time per level, Retail allows 8 more per level, wholesale allows 16 more per level, and tycoon allows 32 more per level. Skills modify other aspects of it too.

Broker relations reduces the fees you pay when putting an item on the market.

Accounting reduces the tax on all deals

Remote trading lets you trade further and further away from where you actually are.

The list goes on you can read what all the skills do at the Eve-Wiki http://eve-wiki.net/index.php?title=Trade_skills_overview

or at the item database on the eve website or at battleclinic.com

I hope you'll find the economy in EVE much more complex, diverse, and largely player driven to be more satisfying then the one you interact with in WOW and come join us.
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Posted: Nov 17th 2008 2:13PM (Unverified) said

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EVE has some very advanced economic features like the ability to use margin trading. The player run economy adds an amazing level of market chaos, which keeps things interesting! If you like the trading aspect, check out EVE for sure. (Plus you can pew pew whenever you feel like a break from the markets!)

Posted: Nov 17th 2008 4:45PM mitchgant said

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If you like the auction house in other MMOs then EVE might be the best game out there for you. It does economics like no other, IMO. From mining, to manufacture, to trading, to contract hauling, there are so many aspects of the economy players can get involved with. Its not all about the shooting. The shooting playse a huge part in the ecomony though from creating demand for weapons and ammo, to making prices rise in places it is hard to transport material.

Posted: Nov 17th 2008 11:52PM (Unverified) said

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Thank you for all the information everyone. As luck would have it I was one of the winners of an Eve time card here at massively so I will definitely be giving the three week trial a try over the holidays and hopefully subscribing thereafter.

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