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Reader Comments (5)

Posted: Nov 12th 2008 1:43PM (Unverified) said

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It may have something to do with the 11 million players they have playing their game. WoW:BC sold 2 million copies in 24 hours which mean most likely 2 million people tried to log on in that time.

And your surprised there are server issues?
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Posted: Nov 12th 2008 1:45PM Krystalle Voecks said

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If the expansion was live, I'd totally agree with you, and I suspect most of the player-base would chalk it up to that. The expansion doesn't drop until midnight tonight, however. Thus the notation that the problems are 11th-hour, pre-launch.
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Posted: Nov 12th 2008 1:48PM (Unverified) said

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True but I would imagine, there are a heck of a lot of people jumping on right now in anticipation of the forthcoming WOLK. Obviously this is oversimplifying the problem but I'm sure its part of the issue none the less.
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Posted: Nov 12th 2008 1:54PM (Unverified) said

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After 4 years and piles of money made Blizzard cannot use the "we didn't know how many people would play so our equipment is inadequate" excuse anymore. They can obviously afford to get the best servers money can buy.
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Posted: Nov 12th 2008 2:05PM Tanek said

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At the moment, I'd think it is more the massive amounts of data rather than the hardware itself.

The fact that they scaled back on some of the stats tracked in the new Achievements interface would seem to support that.

Databases can be tricky things at the best of times. I don't even want to imagine the kind of things Blizzard has to deal with.
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