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Reader Comments (9)

Posted: Nov 10th 2008 5:49PM JohnD212 said

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That is so good to see...I'm so tired of these companies being so scared to lose a few subscribers and in the process...ruining a good game. I feel Warhammer Online is a game that is so afraid to anger the players that they won't fix what's broken. Eventually what you'll have is a few hardcore players cause the remainder of them will move on.

DAoC has a lot going for it... they just need to make it fair for all otherwise its as good as Warhammer Online...BUSTED!!

Posted: Nov 10th 2008 6:25PM (Unverified) said

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You're saying Funcom is more responsive then Mythic in regards to listening to players and making things better.... BWHAHAHAHAHAHA!! You're hilarious!
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Posted: Nov 10th 2008 6:27PM Abriael said

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DUH! I didn't notice that. Truly laughable. I doubt there's a software house that's more responsive and communicative with their playerbase than Mythic (not to mention, less afraid to piss off some players).
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Posted: Nov 10th 2008 10:11PM Idle said

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Just look at John's previous comments on other articles and you'll see where he's coming from. Ignore him. He has nothing positive to contribute in and discussion, especially ones where he can find an opportunity to slag WAR.

We could be discussing the Easter Bunny and he'd figure out a way to bring up WAR and proceed to trash it. His own flaming bias sucks away all credibility.


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Posted: Nov 10th 2008 6:04PM Abriael said

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Eheh, DAoC... Nice slip :D

I finally canceled my account for AoC today, unrelated to this though. Unfortunately Funcom doesn't really have what it takes, and even future plans seem really too little too late, or even in the wrong direction completely.
I waited and waited, in a server that dwindled as far as 100 people online on sunday evening, scraping the barrel to find even enough people to organize the easiest raid. Merges are coming "maybe" for the holidays... population problems were evident since july, and having to wait for a consolidation until december really killed the game for so many that it isn't even funny. Even more than the evident flaws of the game.

Too bad. I'm sure that, If successful, Conan would have had more than something to bring to the MMO industry as a whole. Now my hopes reside in Warhammer, that most definately has a developer more in touch with reality behind the game.

Posted: Nov 10th 2008 10:25PM Nmaster64 said

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FunCom's doin' pretty damn well these days considering they don't have Blizzard's size or EA backing them...

My insiders put a huge server merge in the next couple weeks...
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Posted: Nov 11th 2008 12:16PM Abriael said

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mmmh your insiders must be a bit out of touch, considering that funcom itself talks about december.

In any case it's too little and expecially too late. Many servers have problems reaching 100 people online on a sunday evening. How many are they gonna merge? 10? because 1000 people online are the bare minimum for an healthy population.

Server merging should have come when the problem shown it's head (back in june). Funcom preferred to censor all data about that. Now the population has bled too much to be really consolidated.
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Posted: Nov 11th 2008 5:49AM Graill440 said

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These folks have a lousy track record of customer service, one of the primary reasons AOC tanked so early on. It looks as if they are trying to recover lost subs by doing the right thing, but word of mouth is still a bitch.

Posted: Nov 11th 2008 3:36PM (Unverified) said

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AOC has already died... this will not help them... If I knew someone still playing this crappy game, I would suggest them to move to another game before this one burns... Failcom's customer support is already known for being quite pathetic, why/how could this help? Failcom has already gone from $55 a share in their stock to $3.44 a share today... Pathetic company... AOC has already failed... Screw 'em...

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