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Reader Comments (45)

Posted: Oct 30th 2008 8:22AM MrGutts said

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I love Star Wars and most of the games and I am looking forward to TOR, But Lucas and LucasArts does not need a bigger ego with a massively successful game like WoW. Let us hope for just 10% to 20% of the numbers for now..

Posted: Oct 30th 2008 8:27AM (Unverified) said

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I don't think it or any other MMO will surpass WoW's achievement. I doubt Bioware can bring in any new players since many of its fans like myself are probably already playing MMOs. More than likely it will syphon off the player bases of WoW, WAR, LOTRO, AoC, SWG, etc...

Posted: Oct 30th 2008 8:32AM (Unverified) said

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I really hate these questions. I think it's because it just reminds me that the most uncreative rehash of an MMO has the greatest success. I guess we see that everywhere these days. The big companies want to make sequels to popular games instead of "experimenting" and making something new and exciting. I guess my only solace is that the last feasable bastion of MMO originality is continually updated (DDO). I miss the days of games like Planetside, AC, Shadowbane, UO. All great ideas that could have been developed further.

Posted: Oct 30th 2008 8:48AM (Unverified) said

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I agree with BAM, WoW didnt seem like anything special to me. I miss Everquest. WoW to me seemed like an updated EQ but there always seemed to be something missing... Never worked out what it was.

Hopefully SWTOR will be nice change from the some of the MMOs that have been released lately.
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Posted: Oct 30th 2008 10:39AM Lethality said

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If you think WoW is uncreative, you are not giving it near the amount of credit it deserves.


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Posted: Oct 30th 2008 8:56AM (Unverified) said

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If they try to make a good game maybe SWTOR can beat WoW, but if their purpose is to beat WoW, they will fail.

Posted: Oct 30th 2008 9:01AM Wispur said

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I don't think any other MMO will surpass WoW. TOR will do well, probably comparably to what Warhammer has done, and what Champions Online and Star Trek Online will do. But WoW is WoW and trying to compare other MMOs to it seems unfair. WoW was/is it's own cultural revolution of sorts.

Posted: Oct 30th 2008 10:15AM (Unverified) said

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I doubt they will get the same amount of success. WoW was there at the right time, with the right setting and most important of all: The right payment method. People are forgetting that WoW was the first one with a pre-paid subscription method. That got a lot of people off the fence and word of mouth did the rest. Because there are a lot of people out there who wouldn't like to try something different, WoW will hit a plateau soon but a lot of players will stick to it. Especially those who are considered 'casual gamers' by the community. As well as the younger audiance that has parental issues in the games area.
Besides this, Star Wars is Sci-fi, people often put it apart, but it really isn't. A recent Daedalus survey said that High Fantasy is much more popular than Sci-fi. As Fooliecoolie said, it will syphon off some player numbers from other MMO's but not really break in a new audiance. Now we just have to hope that they either don't hype it too much or deliver what they promise.

Posted: Oct 30th 2008 9:05AM (Unverified) said

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It will take another company like Blizzard to make an MMO that will meet or surpass WoW.

Until you get a company that is passionate about making the best MMO possible instead of just wanting to beat WoW they will always fall short.

Gamers can tell when heart and soul is poured into a project.

Posted: Oct 30th 2008 10:39AM Idle said

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I don't think WoW is reflective of developers and the whole 'heart and soul' thing. If you want to see a game where the heart and soul is there, check out Warhammer. If you want to see one where it is totally lacking, there's AoC though I think they're starting to get the spark. Keep up to date with the SGW developer news. They have the heart and soul.

WoW doesn't balance anything for quality or fun, really. It's all about balancing the number of hooks they can throw out to keep you playing. It's about managing the addiction. They've mastered that art. Fun is secondary.

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Posted: Oct 30th 2008 9:20AM Lateris said

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Nope. I don't think it will surpass WoW. Lucas Arts should stop trying to be the Emperor and do what they do best and return to the artistic purist integrity that George set out to do in the 1970's. That is why Blizzard is successful. With Lucas Arts the entire yuppy approach is very stale. I wish any game company that sets out to do a MMO would stop trying to chase WoW and be "yourself".

Posted: Oct 30th 2008 9:17AM (Unverified) said

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Are we talking about beating WOW in North America and Europe or world wide in total subscription?
SWTOR can't beat WOW unless it is big in Asia. That is the only way to beat WOW. I think that when WOW is finally knock off the top spot the game that does it will come from Asia most likey China.

Posted: Oct 30th 2008 9:40AM Purkit said

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I do wish we could stop with repeatedly asking the same old redundant question.

Will "Insert upcoming game here" beat WoW?

Simple answer: no.

Posted: Oct 30th 2008 9:37AM postman said

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its like asking if the local coffee shop that hasnt opened yet is going to put the starbucks down the street out of business. My guess is that Lucas is going to farce Bioware into acheiving what the NGE was supposed to, and cater to the masses. Lucas wants the WoW crowd, and the NGE tells us that they are will to do whatever the hell they want to get those numbers. Dont get me wrong i love Star Wars, i play the games, watch the movies, read the books and comics, but i think that Lucas is more concerned with the bottom dollar than delivering a quality ground breaking game.

SWTOR may do it, if they make a game that 11million people want to play and the only way they can do that is by taking the standard, which is WOW, and copying it, and upgrading it. nothing substantial. its the same thing WAR did. Basic MMO recipe with a few diffrent things here and there.

this is where i think the MMO industy is starting to tank. back to the coffee shop thing. After Starbucks grew and became popular how many new coffee shop franchise popped up out of nowhere.

its going to take and idependent studio, that has a new vision and is willing to impliment it thats going to take down wow. there will be a small group of devs that spent the last 6 years of there life in studio apartment in the Bronx coding, that put their heart and sould into an MMO that caters to everyone, is innovatice, rich, graphically beautiful.

Posted: Oct 30th 2008 9:46AM (Unverified) said

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Answer these questions to divine the future...

Will SWTOR compete in the Asian and Mac markets? More than half of WoW's subscriptions are in the Asian market. Mac users make up another slice of the WoW market.

How polished will SWTOR be at launch? In what proportions will we be fighting the servers, user interface and quest objectives.

Will space combat (*Star* Wars), PvP, raids, crafting etc. feel disjointed or like an afterthought?

Will early poor decisions obvious to the developers but obscure to the player haunt us for the rest of our character's career?

Will BioWare commit to ongoing support and development of their user interface with every patch?

Will BioWare place an emphasis on communication, community involvement and effective marketing?

How extensive will the tools be for in-game guild support, communication and voice over ip?

How extensive will the tools be for web support, e.g., guides, game documentation, item database, character database, accomplishment recognition, etc.?

How will BioWare balance 'the customer is always right' with 'I am the Game Master and I said so'?

Posted: Oct 30th 2008 9:53AM Wron said

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I'd like to see just one of the arguments people are using to put forth their theory that this game has even a slim chance to overtake WoW in terms of numbers. I have yet to see one that is convincing at all.

The "it's a popular IP" doesn't work. Does everyone suddenly forget there's already BEEN a star wars MMO? Aside from that, there have been other well established IPs to get MMOs, and they didn't come close. D&D, LoTR, AoC, are all well extremely popular IPs that have been around much longer than the Warcraft universe, what happened to them?

The bottom line is, it comes down to actual gameplay and mechanics. How addictive is it and how accessible is it for the masses? I have yet to see a single game that even approaches how Blizzard did this with WoW, and I see no reason to expect EA will do it with this new Star Wars game. Aside from the gameplay factor, there's also the huge problem of tearing people away from a well-established, smoothed out product they've invested years in for an inevitably buggy brand new game that is not what they are used to and comfortable with.

I'm sure it will be fun, I'm sure it will be popular. But will it surpass WoW? There's absolutely no reason to think so at this point.

Posted: Oct 30th 2008 10:20AM LaughingTarget said

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If you're inclined to believe the world population and economic prosperity can grow indefinitely, WoW will eventually be overtaken. There exists no such thing as an unbreakable record.

As it stands, getting any game, let alone an MMO, up to 11 customers is a Herculean feat. As it stands, I personally doubt Blizzard can even retain that subscriber level in the near term with what's being done with Wrath. Things like motorcycles is destroying any semblence of life for the world. It already had a bevvy of pop culture references, now it feels like it belongs in the Movie series of films.

Posted: Nov 4th 2008 12:27PM (Unverified) said

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People made similar statements about the Burning Crusade being too Sci-Fi. In the end, I sincerely doubt the aesthetic changes that come with each expansion will bring the end of WoW.

Like most MMOs WoW will end not with a bang but a whimper. Eventually it will just grow old, better MMOs will begin to hit the markets, and Blizzard will begin to move on. When this will happen no one can say, but the only way Blizzard can avoid this fate is by releasing WoW 2 beforehand. Otherwise it's as certain as the dawn.
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Posted: Oct 30th 2008 10:28AM Idle said

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Does it really matter and who really cares? WoW is more of an anomaly than a measuring stick. It was the first ground breaking MMO capable of mass appeal across a broad demographic. It's grown huge and I figure most will stay with it until they pull the plug on the servers way down the road.

Most people are afraid of change and, it seems, most people feel their time invested in the game is very important. These two factors will keep folks in WoW.

You won't have another WoW. People who do manage to break away from the dinosaur and those who are coming in fresh will generally spread out among the group of good titles currently available and soon to be available. There's no longer one big player, there are multiple quality players.

You won't kill WoW. It is it's own self sustaining entity. But with AoC, WAR, SGW, LotRO, the new Star Wars gig, and others, the market will get bigger. You'll still have the old dinosaur stomping around out there, but it will eventually become more and more irrelevant to anyone other than the folks who live in the WoW entity.

Posted: Oct 30th 2008 10:42AM (Unverified) said

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No MMO will ever match WoW's success, maybe not even Blizzard's next MMO. WoW hit at the right time, with the right mix of gameplay and just took off. Its like saying who will be the next Beatles. Its just not going to happen. The stars aligned and WoW happened to be standing in the right place at the right time.

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