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Reader Comments (33)

Posted: Oct 31st 2008 6:32AM (Unverified) said

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People are going on and saying they will not be affected because they do not own an OS. Thanks, they probably do not realize how many of their favourite places are on OS sims.

Then there are the SL economic repercussions that affect other things (which interact in interesting ways with the RL economy right now). Beyond that, the intangibles -- your favourite content creators may just get disgusted with LL and leave (or be forced to because they use an OS) .... or your friends.
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Posted: Oct 28th 2008 10:16AM (Unverified) said

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So if we assume the folks at Linden Lab's are not completely dumb (granted there's evidence to the contrary but let's imagine) then you have to accept that they really MEAN to annoy their users. That these PR ****-ups are deliberate and that losing their current user-base is something they intend to achieve.

I agree with Kamilah, this smacks of an opening offer which later they'll commute and try to emerge looking generous and considerate - except they'll fail again of course.

The current quite-delusional push into Enterprise with Immersive Workspaces will, of course, also fail miserably. Then what? Do they really believe a virtual world full of freetards (which is all they'll have left) is viable?


Posted: Oct 28th 2008 10:45AM (Unverified) said

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I'm sorry, but I've got little to no understanding for the outrage on this policy change. Openspace sims have been clearly designed to simply provide 4 times the space of a regular sim and nothing else. That's why they've been sold only in packs of four and share one server.

It's a difference if AM Radio is building The Quiet on an openspace sim, or if you're holding parties and hosting battles on them. And LL is doing what every considerate provider would do in the instance one of their services is misused for purposes it wasn't designed for. They raise the prices for that single service, to make it less attractive for abuse, and then start discussing future policy changes with their user base.

Hell, if they would have been a bad privider, they could have changed their policy and limited the number of avatars on an openspace sim drastically, or even remove them entirely, but that would cause even more outrage among the residents, as the content creators would fear about their creations and proprietors of popular places would fear for losing their traffic, or even would have to migrate to another place (at additional costs).

Maybe this is a good time to remind people that 125 US-$ a month is the tier fee for half a region on the mainland, where not only you get 7500 prims on a dedicated server, but also possible traffic from neighbouring regions.

Posted: Oct 29th 2008 6:03AM (Unverified) said

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Linden likes to play the land game, boast about growth and then when it comes to delivering the service they promised--they claim their own incompetence as a reason to "jack-up" the prices with short notice. I think they should refund all the one-time costs and transfer fees to all the people that have void sims.

If they are honest they would do something to make this reversal right.

I also think it is time for Linden to break out their own land management business and make it transparent on what their operating costs, marketing basis is as it is clear that they could not be competitive if they had to run a business without subsidy from the grid fees.

Posted: Oct 28th 2008 12:23PM (Unverified) said

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early for trick or treat--and let's hope this is the trick part.

So what about the story about "land growth" then that LL was spewing about so happily. Is that really a fraud?

And when is LL going to split it's own land management/renting businesses--Mainland, bay City, nautilus off as a business unit and see if it can survive without the splash screens and SL blog to promote it.

To make this whole situation even more distasteful is the fact that the landowners are cross-subsidizing Linden to introduce even more land into the market.

Posted: Oct 28th 2008 1:13PM (Unverified) said

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Comes down to in-world economy.

Land sales (and tiers) are bust. Landmarket crashes (or on the verg of that).

All because of Void sims.

Linden Lab is back-peddling; doing this to help anemic land sales on mainland and other parts of the economy. What Jack-o describes as main reasons may be true, but only a part of the story.

LL has to do something about the way void sims are siphoning the economy and the money LL makes in its tier fees.

bait and switch? Possibly, but unlikely.

Persoanlly, I see this as a good thing. The economy is hugely rooted in 'land sub-economy' - and that sub-economy is choking.

Meh. I think it's a good thing that it is happening. Am I defending the act of doing it? Hell no. I t really does feel like bait-and-switch.

But Lindens did this in January 2007: full sims went from $150 a month to $300. It's just a repeat of that. There will be some voids abandoned, but most will just suck-it up and deal with it, just like the price hike on regular sims back then.

And Linden Lab knows this.

Posted: Oct 28th 2008 1:23PM (Unverified) said

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I can say I'm dismayed by this development, but I can't say I'm surprised. The Linden Lab business model is pulling in one direction, and the needs of the customers are pulling in the other. They're trying to balance the two, but they're becoming rather infamous in the MMO industry for not taking good care of their customer base.

This won't kill Second Life, but I know that with each negative development - with each promise Linden Lab renegs on - the Linden Lab business model falls into more and more breathtaking disarray.

My hope is that with the new management currently in place that this trend can be turned around before Second Life really does collapse of its own weight.

Posted: Oct 28th 2008 11:13PM (Unverified) said

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Or they could fix the problem of abuse through server-side enforcement and offer a scaled range of sims in different price ranges. But that would, you know, be addressing the problem.

Posted: Oct 28th 2008 4:01PM ta2025 said

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Please consider OpenLife Grid http://openlifegrid.com

It is one of the closest opensim developments to be usable and closer to completion than the others... It will have a working economy in the next couple of weeks.

They sell entire mainland regions for $59/mo with marginal setup fee..

Each region supports 45,000 prims (yes 45 THOUSAND)

Each region supports regular prims to 100m

Each region supports regular building up to 4096 meters...

There are currently 35,000 registerd users and over 300 active regions.

There are brand new personal clusters that have a setup of about $500 and monthly fees of $235 (I think) that are 4 regions controlled together..
(180,000 prims at your disposal)

and one of the nicest crews and admins around.

Steve Sima (Sakai) has invested a personal fortune in the backbone of this system. Every server is equivalent to what Lindens call a "Class 5" and he has a access to a server farm in San Diego that has room for 1,000s of region servers. He is also making alliances with 2-3 other 3D development companies to add features to OpenLife that SecondLife people have never seen before.

Posted: Oct 28th 2008 5:24PM (Unverified) said

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own-foot season is open, and Linden Lab are among the greatest hunters around

Posted: Oct 28th 2008 5:39PM (Unverified) said

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I could swear I had writtten more than that
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Posted: Oct 28th 2008 5:32PM (Unverified) said

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vote against this here http://tinyurl.com/6hqv85 and tell everyone you know

Posted: Oct 29th 2008 10:38AM (Unverified) said

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They were meant to be used as one thing and of course people misused it. Like Jay said, clubs, shops etc. Or big mega prim artsy builds...

The folks misusing them are the cause of all this. Void means void, extra landscape or water, not rental properties, shop land and artsy builds...

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