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Reader Comments (14)

Posted: Oct 25th 2008 11:26AM (Unverified) said

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*sniff* *sniff*

what is that smell?

*sniff*

oh. I think Blizzard crapped its pants. Someone should go get them "oops I crapped my pants"

Posted: Oct 25th 2008 12:18PM (Unverified) said

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Ethics, choices and consequences in online gaming.

And about fricking time too!

Posted: Oct 25th 2008 2:36PM (Unverified) said

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Doesn't every new MMO claim they will be bigger than WoW? I don't see that happening here, the Star Wars IP, while big, is not 10 million subscribers big.

Posted: Oct 25th 2008 3:03PM (Unverified) said

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Neither was the Warcraft IP before WoW. It's not just about Star Wars, it's also about the pedigree of BioWare, the financial backing from Electronic Arts (this is apparently their biggest game ever, you know they're throwing tons of money at it) and of course yes, the Star Wars IP -- don't underestimate the strength of that fanbase.

So long as they don't over-promise, they'll probably do good. If they manage to over-deliver and beat a lot of expectations we could very well have the first MMO to out-do WoW. This is of course assuming that the class-based story quests are actually done well, of course.
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Posted: Oct 25th 2008 4:09PM (Unverified) said

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Just an FYI... but the Star Wars IP is 100's of millions large... and it even has a soft spot in every adult's heart, who actually saw the original movie.

Trust me... it's much bigger than WoW, the problem is of course, can they make the game appealing to ALL the varieties of ages.
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Posted: Oct 25th 2008 3:44PM (Unverified) said

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Yes, I would say Blizzard, even with the span of their own massive "Sith" Empire, they more than likely have had a few power meetings since the official announcement, and likely before it, in regards to forming some type of readiness plan to counter the coming of our "New Republic" -yes, I'm a SW Uber Nerd, big surprise I'm sure-

I too look forward to the implementation of Bioware's Class specific story line and quests; though I do share the author's partial concerns over whether or not BW can make such a grand mission work as well as they hope. I do not however share his less then savory view of the somewhat over-sized Lightsaber shown in the above picture; in point of fact, I actually like the art style Bioware had posted so far. Also, they have mentioned in more than one IGN post that they are still working on the Lightsaber size "issue".

And, lastly, Yes, every MMO with a huge budget or backing claims that they will surpass WoW -AoC anyone?- and while it is true that 10 million is a rather gigantic mountain to overcome, one has to look at the fact that in several commercial and retail markets world wide, especially in the young and teenage demi-graphic, Star Wars is the King of the Mountain, far over shooting Blizzard's 10 Million mark, most recently thanks in large part to their success with the Clone Wars CG series as well as TFU. So, before anyone attempts to shoot down the IP they see as a pretender to the WoW throne, keep in mind that they have never faced SW in this fashion before, and yes that includes SWG after the first year and the mistakes made there which we know Bioware will "not" repeat.

Posted: Oct 25th 2008 4:28PM (Unverified) said

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People should also keep in mind that the majority of WoW's success lies in Asia, where the Star Wars IP is not even close to being as strong as it is here. Can it do well? Sure it can, but beat WoW's record sub numbers? Very doubtful, especially considering that this game doesn't appear to have any of the trappings of an MMO that appeals to the Asian market (ie. they like to grind).

Also noteworthy, by the time this game makes its way to the shelves WoW will be 7 or 8 years old. Now maybe it'll be another fluke like 12 million subs is, but most MMO's don't have shelf lives that long.
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Posted: Oct 27th 2008 1:32AM (Unverified) said

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Taso... Japan is more SW crazy then we are.

It has a decent base in South Korea...not as uber-powerful as blizzard but its there.

China...no clue.

They are gunning for the US market...It might work here very well.

Europe like China is going to me mah....
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Posted: Oct 25th 2008 10:47PM vicryixiv said

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"Super" sabers are hear to stay, and ive already written a letter of supprort of the style.

What good is having a lightsaber if it looks like al ittle stick in your hand that you cant make out any of the details of?

Maybe its slightly too big in that photo, but that sort of style is pretty awesome in wow and itll be just as awesome in star wars. big guns, big sabers, big fun. Remember that.

Posted: Oct 26th 2008 3:42AM (Unverified) said

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Oh god "WoW-killer" stuff again.

WHO CARES.

Something tells me that this game is not going to be great.

Have you played KoTOR? The gameplay is... kinda boring. Fallout 2 had a much more complex and entertaining system. I know this MMO won't play like its predecessors but, if it resembles anything of that terrible gameplay its going to fail.

Bioware is good at story and implementing RPG elements. Will they be able to keep that up while having to deal with balance issues, class synergy, enjoyable gameplay mechanics?

On top of it all, will the system they are attempting to do be workable in an MMO? We all know how often ideas get tossed when the game comes close to launch.

IMO this, like the previous star wars games (all of them) will be mediocre sadly. Few companies seem to accomplish the type of complex gameplay that Blizzard seems to ALWAYS offer.

Posted: Oct 26th 2008 4:20AM (Unverified) said

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Not a WoW killer, but a game that could out "WoW" WoW. As in something that will go beyond World of Warcraft. Hell, EverQuest 1 and 2 are still around, despite being far outsold by Blizzard's title.
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Posted: Oct 27th 2008 1:34AM (Unverified) said

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Hey I loved KOTORs gameplay.

Don't take your opinion and automatically assume that everyone else shares it.
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Posted: Oct 26th 2008 8:02PM (Unverified) said

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Why does this game have to beat WoW? It doesn't - Wow is the grand-daddy of them all, sure, but doesn't TOR just have to be a really good game? It'll make it's own fanbase

D&D has a huge fanbase out there (honest) but D&D Online has had cack reviews.

I have noticved that we won't be buying KNIGHTS OF The Old Republic Online. I sincerely hope that this means that the game world won't just be jedi and sith running around. I hope it'll have the Scout class, and the Scoundrel class and the Noble class.

There is a table top role playing game of star wars - Bioware could do a lot worse than looking at that and taking some ideas from the class make up in there (and no flaming about nicking ideas - Has anyone seen City of X lately? More Wow-esque features every issue)

Posted: Oct 26th 2008 2:59PM Solidkjames said

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WoW has already started dying in the US so by the time this game rolls out it will be sharing a large portion of the US subs with other games. As far as the Asian market is concerned, Star Wars has been a main stay in their society and a heavy influence in many games developed there over the years. I think this game could really steal a large portion of their subs there. The key thing to keep in mind in all of this WoW frenzy is their US subs aren't head and shoulders above current competition like it used to be and Asia doesn't matter at all for me or US server populations. WoTLK will hold people's attention for 6 months or so and then Blizzard will have to get ready to release another expansion to keep players subscribing and I don't see it staying on top for another 4 years. It's gonna be nice when we have a stable of MMO's to play that are quality like WoW, WAR and hopefully KOTOR MMO.

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