In continuing cross-platform MMO news
has expanded their views on plans to bring current and future projects to the console market. During a recent interview with Gamasutra
, Turbine's CEO Jim Crowley spoke of the reasoning behind bringing MMOs to a console, and the future of the PC retail market.
Most of the recent push for console projects from otherwise PC-based games (like MMOs) arises for a few reasons. First, there's global allure. In the Eastern world
, consoles are king. In order to appeal to that market, you need to bring your title to the platform which is most popular in a region with so many hardcore gamers. Secondly, as Crowley states, "There is irrefutable data that exists that [shows that] the willingness of retailers to support PC inventory has been decreasing with time."
This isn't to say that Turbine believes the PC is a dying platform. "We have a wonderful business built on the PC platform; it's a growing and exciting business,"