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Posted: Oct 16th 2008 6:57PM (Unverified) said

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I've been reliably informed by people I respect that MMOs need public quests, open groups, an even leveling path to max level, battleground queues that work from everywhere, low or non-existent traveling times and impact PvP.

Also, they must nerf warlocks.

Can LOVE handle the minimum requirements for new MMOs?
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