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Reader Comments (3)

Posted: Oct 14th 2008 4:46PM (Unverified) said

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This gives me a lot of confidence. They seem to have that Mythic Studios "no-nonsense" mentality toward development. Let's hope this attitude adjustment pervades the whole industry and we can bury the last eight years of botched launches and lackluster releases.

Posted: Oct 15th 2008 8:34AM (Unverified) said

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I've never been particularly impressed with SOE products, so I'm a bit jaded in that view, but it will be interesting to see how this and Champions Online stack up and how they differ in the same genre, and how many players CoX loses to them.

Posted: Oct 31st 2008 6:09PM (Unverified) said

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I don't mean to be the bad guy, but, I hate these interviews with the people who run the company.

"We're in this place where we're like "people have to like it, it has to be good" ... and then we realized we were going to be putting it in front of strangers to play! "Have we been fooling ourselves?" So Comic-con was a moment of validation .."

OF COURSE it'll validate it... even if its pretty trashy. People are only seeing a piece of it. ESP since its an MMO, there are SO many other things that need to be in there for the game to be "validated".

And if you are at Comic-con and you have a game with heroes from the comics in it, they will OBVIOUSLY line up and try it. But even then, the content is tainted due to you only getting a glimpse to an MMO, which is basically dependent on how much content and is it worth pushing through to the next tier of content.

So... I don't think that interview tells us anything at all. Really what they should talk about are the mechanics, how do they work how do they compare to other games, what keeps a player playing, what things a guild can do, what are things a solo player can't do... etc etc.

I'm tired of companies boasting about their own work, I want some real raw truth.

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