players who habitually 'ghost train' their alts on inactive accounts are about to be given a wake-up call. The myriad options that a player can take in the sandbox game means that training up specialized alts
is a common practice. The time-based skill training system
means that higher ranked skills can take well over a month to train to their maximum of level five. When creating a carrier or mothership alt, for example, it's typical to simply, well, not
pay $15 for a month when you're not actually playing on that character while your skill training progresses.
This isn't limited to capital ship alts though. Many players unsubscribe after queuing up a long skill and resub once skill training is complete. This is how it's always been in the game (at least since this writer began playing), and by all indications is something CCP Games
has been well aware of. Those days, as confirmed in today's announcement from CCP,
CCP Fallout stated: "A long overdue and much needed change will be put in place with the Wednesday, 15 October 2008 patch. Ghost Training, the continuous skill gain on accounts in an inactive or expired state - will no longer function after Wednesday, 15 October 2008. This practice upsets the balance of the game, and capsuleers who actively put their time an energy into working on their characters will no longer be unfairly affected by those few who have not."
forums are, predictably, lighting up with commentary
on this change. Where do you stand on this issue?