Batman. Superman. Wonder Woman, Green Lantern, Martian Manhunter. Black Canary, Oracle, The Question. The world of DC Comics is populated with amazing characters and fantastic stories. The entire four-color experience is coming to fans of the MMO genre in the form of DC Universe Online, a title in Sony Online Entertainment's stable of next-gen MMOs. Alongside the FPS title The Agency and casual/kid friendly Free Realms, DCUO looks to reinvent the concept of massively multiplayer game for comic book fans. And Massively has had a lengthy first-hand look at this groundbreaking title.
We had extensive hands-on playtime with the game's combat and powers mechanics, and hours of face to face chat time with the developers at SOE Austin. Over the next week, Massively is going to fully explore this dyanmic in-development game. In the words of the developers we'll crack into the studio's philosophy of play and discover the value these developers place on your play time.
To kick things off we've got a fantastic gallery of concept art taken right from the walls of the SOE Austin studios. Explore the work of Jim Lee and the other DCUO artists, with commentary on what you're seeing and hints on what is coming in the next week. Plus! Read on below the cut for Studio Manager John Blakely's insights into 'future screenshots'!
John Blakely on "Future Screenshots"
SOE Austin Studio Manager John Blakely: At one point when the design started to solidify we wanted to have [the artists] create what we call future screenshots. In your mind, what should this game look like now that we have enough basic elements in terms of environments, vehicles, that sort of thing? Let's put those things in motion and create some scenes from our future game. This one here is "you" at the Watchtower, which is like our player city.
You're getting an alert, seeing things going on, and getting ready to help. Over here this is a scene that's probably pretty familiar. Metropolis with heroes and villains interacting, a car getting thrown down the street. This is the inspiration for the Brainiac event. These were made years ago, and you can see how close we are to realizing these scenes.
There are some assumptions in here that aren't playing out (no destroyed builds, obviously). But we can look at these and everyone can be on the same page with this. You can start to pull apart individual elements and say "we'll need some flying guys, big guys, and pedestrians, and all this ..." It's a great visualization, a great place to start from.
Look at these, they really get across the moments we're going for: hero on villain experiences. Breaking some guys out of Arkham Asylum to go raid the Bat Cave. It's going to be some nifty-cool stuff.
Reader Comments (5)
Posted: Oct 9th 2008 6:04PM (Unverified) said
augh! are they raping the batmobile again? nothing was wrong with the first two!
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Posted: Oct 10th 2008 2:48AM Haggs said
I'm a huge DC fan so I love these pics. I've seen glimpses of those walls in various videos and pictures so it's awesome to get more looks at it. It's nice seeing that no character is off limits. I love DC's more obscure characters like Metamorpho, Adam Strange, Ambush Bug, etc. It's great seeing personal favorites like Captain Atom and XS making it into the game too. (I'm betting XS was Geoff Johns' idea. :) ).
I love CoX and I'm excited about both upcoming superhero MMOs for a variety of reasons. The reason I'm excited about DCUO is my love of the DC Comics universe and all their awesome characters. It's just going to be a huge geek-out fest for me.
It's a great time to be a fan of superheroes and MMOs. Whoo-hoo!
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I love CoX and I'm excited about both upcoming superhero MMOs for a variety of reasons. The reason I'm excited about DCUO is my love of the DC Comics universe and all their awesome characters. It's just going to be a huge geek-out fest for me.
It's a great time to be a fan of superheroes and MMOs. Whoo-hoo!
Posted: Oct 10th 2008 10:21AM (Unverified) said
I wonder if they will let you play as a Green Lantern. One of the cool things about the GL Corps is its diversity (so many aliens, races, etc.). I'd buy this game in a heartbeat if I could play my own GL and have a power ring.
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Posted: Oct 10th 2008 12:11PM (Unverified) said
i think so yes but you will have to stay on earth for now i think that what they said.
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Posted: Oct 10th 2008 10:33AM (Unverified) said
I remember in a previous article it was mentioned that one of the options when making a character would be to basically copy powers from an existing hero. I hope they stick with that as an option, and that GL's power set is available. Then it would be easy for someone to make their own GL, and just tweak it a bit to fit their own character. The GL's all have their own style of ring-slinging and flavor so hopefully that can translate into the game as well.
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