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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Sep 25th 2008 10:41AM Evy said
Many of the MMORPGs released lately seem to underestimate how important it is to be ready AT launch, not after. AoC's handling of their launch was particularly appalling. I really wish they would have spent an extra six months or a year working on the game. It was depressing to play and see so much amazing potential implemented so poorly.
MMORPG fans aren't accustomed to giving second chances and I'm not sure anything will change that. I understand that MMORPGs are always a work in progress; always evolving and growing. But the bar has been raised, and you just can't get away with a buggy product anymore. Gamers demand more these days, and they want it NOW, not six months to a year after the game was released.