The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 156 comments
- The Daily Grind: What dead game would you play in a second if it revived? 110 comments
- The Daily Grind: What's the highest sub fee you'd pay? 86 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 78 comments
- Earthrise shutting down today 69 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (2)
Posted: Sep 24th 2008 1:12AM (Unverified) said
Posted: Sep 24th 2008 5:05AM ryocoon said
The massive disconnect in noticeable improvements from training and the huge time/cash risk you take every time you fly into low/null-sec is also a big turn-off for most newer and sometimes even experienced players.
Then again, I suppose they are looking for hardcore folks, who play with either fleet or unique (and to be nerfed) tactics. They have stated they want people playing rather than just logging in to change their skill training, but for the first month or so, that is seemingly all there is to do.... that or mine low lvl ores in over-farmed high-sec zones.