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Reader Comments (2)

Posted: Sep 24th 2008 1:12AM (Unverified) said

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All this is missing the bigger problem of not being able to level quickly at the start to get the feel of the game and it's system. I tried to get into this game twice and it was just so dull and I felt disconnected from my advancement.
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Posted: Sep 24th 2008 5:05AM ryocoon said

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I'll have to agree. I've put myself through the waiting and got to a point where I have some nice skills, all I do though is run a mission here or there or farm low level Deadspace marker pirate zones and salvage the hundreds of little corpses for cash and parts.

The massive disconnect in noticeable improvements from training and the huge time/cash risk you take every time you fly into low/null-sec is also a big turn-off for most newer and sometimes even experienced players.

Then again, I suppose they are looking for hardcore folks, who play with either fleet or unique (and to be nerfed) tactics. They have stated they want people playing rather than just logging in to change their skill training, but for the first month or so, that is seemingly all there is to do.... that or mine low lvl ores in over-farmed high-sec zones.
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