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Reader Comments (5)

Posted: Sep 23rd 2008 8:45AM (Unverified) said

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The Shard of the Herald in AC. Actually, the entire first year and a half of AC.

Posted: Sep 23rd 2008 9:54AM (Unverified) said

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Though I missed it myself, a legendary in game event in Everquest was the Battle of Kithicore. The zone had been the Halfling lowbie zone outside their home or Rivervale. After this large GM event it was forever tainted to be a high level zone at night. It kind of falsely set up what was expected for Everquest to have in the coming years. Everyone thought big world changing events like this would happen all the time, but by Kunark events like this had ceased to exist.

Posted: Sep 23rd 2008 11:10AM (Unverified) said

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Without a doubt the most epic thing I took part in was the opening of the Gates of Ahn'Qiraj in WoW. The night the gates opened on my server (Dark Iron) was the most fun I have ever had in an MMO. I think the main thing that makes something epic and memorable is when they do sweeping changes to the environment so that something familiar feels new again. It's that one chance you get to participate in something unique in an MMO. After the event the zone returned to normal, so only the people there got to experience the zone under the event. It made it kinda special.

Posted: Sep 23rd 2008 4:38PM Softserve said

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LotRO had a pretty cool event for Book 14 where Turbine was playing as Amarthiel for a couple of weeks or so. She'd show up in high level areas and do all sorts of crazy attacks and debuffs, have monster players join her, etc.

I thought it was cool. I wish there were more things going on of that sort, it kind of raises the involvement a bit.

Posted: Sep 23rd 2008 6:24PM J Brad Hicks said

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BigDawg98 touched on the point I wanted to make: you missed two elements that are needed to make a game event "epic" like the First Rikti War event was. They must be really, really rare, so that you can say "I was there" and have it mean something. And they must make a visible permanent change in the game, so you can say "I was there when that changed."

I'm really, really disappointed in the Second Rikti War in City of Heroes, because I thought it was going to be like that. The way I interpreted their "pitch" for it was that there would be a one-time-only event the same day the servers came up with the revised Rikti War Zone area, where every zone in the game would be attacked at once. I made a point to be there, and enjoyed the heck out of it when it happened. Then, they explained, there would be at least a couple of months when Rikti invasions would occur in random zones every couple of hours, and that made it feel like a war, loved it.

Here's where it fell down. Originally, Rikti invasions of random zones were going to be rare after "the war was over," either after the next big patch or the one after that. Instead, they "replay" the first week of the war every three or four months. Which makes the whole "I was there" thing pointless. And they never did change the content again, or even any of the zones, to reflect that there was a war and it's over: all of what we did made no change in the landscape.

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